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Steppy 3U Manual
general, the ‘lowest’ possible value corresponding to the top button, and the ‘highest’
possible value corresponding to the bottom button).
When Steppy is in Edit Mode, it lights the red LED adjacent to the EDIT button.
Long-press ( > 1 sec) the EDIT button to enable a special
, which allows
ratcheting, along with per-step editing of Gate Length, Step Delay and Probability.
Reference
The following sections discuss Steppy’s various modes, and the function of the buttons within
those modes.
Play Mode
Play Mode is Steppy’s default mode. In Play Mode, the sixteen Multifunction buttons are used to
program and display gate patterns, and are lit green when a gate is “on.” In Play Mode, neither
the yellow LED next to the SELECT button
[2]
nor the red LED next to the EDIT button
[3]
are
lit.
Steppy can play back up to four tracks simultaneously (labeled A, B, C and D, and which appear
at the A, B, C, and D outputs). Each track contains a pattern with an independently assignable
length (up to 64-steps), along with several additional playback and performance parameters.
Steppy requires an external clock source (patched into the CLK input) to run, and will advance
one step for each pulse it receives (unless the clock is divided, as described later).
With Steppy in Play Mode and a clock sent to its input, Steppy will step through each step and
play back all four tracks, though the multifunction buttons can display only one track pattern at a
time (and only in 16-step blocks, called Pages). The Track displayed in Play Mode is selected
using the TRACK and PAGE buttons discussed in
In Play Mode (and with an incoming clock driving playback), a
RED
button steps top-to-bottom
down the left column of buttons, then top-to-bottom down the right column of buttons, indicating
the current position within the pattern. Gates can be turned on or off by pressing their respective
buttons, with a
GREEN
button indicating the presence of a gate.
NOTE: If there is no CLOCK input (or if the clock is very slow), and the
RED
position button is
currently lit on a step for which you’re trying to set a gate, you can tell whether or not a gate is
present by whether the
RED
button glows steady (no gate present) or flashes
RED
/
GREEN
(gate is present).
You can set the length of the pattern by long-pressing (>1 sec) the button you wish to be the
final step in the pattern. Steppy indicates the pattern length by pulsing (in
YELLOW
) the button
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