Enter and Configure Loopy Mode
1.
Press the
LOOPY (
∞
)
button to turn on Loopy mode.
If the sequencer is running, then the eight stage buttons light up in a
“Loopywave” of pink and blue. If the sequencer is stopped, the buttons
glow white and can be used as a sort of ‘keyboard’ (described in the
section, below).
The LOOPY SETTINGS screen appears with two parameters:
LOOP PULSES
: Displays the number of pulses that will be repeatedly looped. This setting
has no effect on Loopy’s Stage Player functionality.
‘Auto’ : Primarily used by the
method, ‘Auto’ dynamically and
automatically varies the number of Loopy pulses to always play all
possible pulses between the left and right Loopy points. As you
change the Loopy end points, the pulse count changes based on
the total number of pulses contained between those two
endpoints.
1 - 64 : You can select from 1 to 64 pulses and Loopy will always play that
many pulses in a loop.
LOOP TARGET
: Indicates whether Loopy impacts only to the current track (‘Current’) or
both
TRK 1
and
TRK 2
(‘1+2’).
NOTE: Loopy works only with TRK 1 and TRK 2, and not on the
MOD Lanes. If the MOD button is lit when you press the LOOPY button,
Metropolix automatically switches to TRK 1, making it the ‘Current’ track.
2.
Turn the encoder to set the desired number of
LOOP PULSES
(in number of pulses, or ‘Auto’).
3.
Press the encoder to toggle whether Loopy applies only to the ‘Current’ note track (as indicated
by the lit
TRK <n>
button), or if it applies to
both
note tracks (in which case the
LOOP TARGET
value reads “1+2’).
4.
Use Loopy with 1-finger, 2-fingers, or as a Stage Player as discussed in their respective
sections, below.
5.
Exit Loopy by pressing the
EXIT
).
The following sections will describe three ways to perform using Loopy (1-Finger, 2-Finger, and
Stage Player).
Metropolix Manual
33