Recipe
Recipe
Recipe Screen
Screen
Screen
Each Mix Unit has its own chapter of Recipe screens
(0–30): #1
#1
#1 Recipes
Recipes
Recipes for Mix Unit #1 and #2
#2
#2 Recipes
Recipes
Recipes
for Mix Unit #2. These recipes can be set up
entirely unique, or for systems that will be mixing two
equivalent recipes at the same time, recipes can be
linked between two Mix Units.
Figure 45 Valid Recipe Screen
Linked
Linked
Linked Recipes
Recipes
Recipes
Pressing the Link softkey on a Recipe screen will
copy data from the equivalent recipe number of the
other Mix Unit to the screen currently displayed.
The softkey will then change states to indicate the
two recipes are linked. Once linked, changing a
recipe parameter will affect both Mix Unit recipes
concurrently. Recipes may be un-linked by simply
pressing the Link softkey again.
Recipe linking must be enabled on
. If recipe linking
is not enabled, the Link softkey will not be shown on
the Recipe screen.
NOTE:
NOTE:
NOTE: Material numbers are still unique, so those
numbers will appear different, but are equivalent
relative to each Mix Unit (i.e., Color 1 = Color 17,
Catalyst 1 = Catalyst 5).
NOTE:
NOTE:
NOTE: Recipes cannot be linked unless both or
neither Mix Unit is configured for mix-at-wall.
Figure 46 Linked #1 Recipes Screen
Figure 47 Linked #2 Recipes Screen
Recipe
Recipe
Recipe
Enter the desired recipe number (1-30).
Recipe
Recipe
Recipe 0
0
0
Use Recipe 0 to flush the system.
• If
If
If a
a
a recipe
recipe
recipe (1–30)
(1–30)
(1–30) is
is
is loaded:
loaded:
loaded: Select Recipe 0 to flush
the previously active pumps and purge the gun.
• If
If
If Recipe
Recipe
Recipe 0
0
0 or
or
or 61
61
61 is
is
is loaded:
loaded:
loaded: Select Recipe 0 to
flush all pumps and purge the gun.
Enabled
Enabled
Enabled
Selecting “Enabled” makes the selected recipe
accessible from the Spray screen on the ADM or to
the PLC.
Note:
Note:
Note: Recipe 0 is always enabled.
Color
Color
Color (A)
(A)
(A) Valve
Valve
Valve
Enter the desired color valve number (1-32).
NOTE:
NOTE:
NOTE: If you enter a number which is not valid in
your system configuration, the field will be highlighted
and the recipe becomes invalid. For example, if your
configuration has 8 color valves and you enter 14,
the field will appear as shown below.
Flush
Flush
Flush Sequence
Sequence
Sequence
Enter the desired flush sequence (1-5) for the color
(A) valve and the catalyst (B) valve. The gun purge
time for each material depends on the flush sequence
assigned to each. See
. If
materials A and B require different purge times,
assign separate flush sequences. Set the necessary
gun purge time for each. For hard to flush colors,
select a longer sequence. 1 is the default, and should
be designated for the longest, most thorough flush
duration.
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