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Updating Firmware
The studio automatically manages firmware updates when going online with a device and downloading a
configuration to a device. Download the latest studio from the
to obtain the latest
firmware. Do not power off the device or interrupt the connection once the update is in progress as this
may corrupt the firmware and/or the configuration.
Resetting an Online Device
To reset an online device, first select the device in the
Project
panel and then navigate to
Device…Reset Device
.
General Configuration Process
To configure a device, add the desired protocol(s) and configure any objects associated with the
respective protocol(s). Any changes will take effect once the configuration is downloaded to a device.
Note that numeric values can be entered not only in decimal but also in hexadecimal by including “0x”
before the hexadecimal number.
5.2 General Object Editing Activities
The following editing activities apply for all types of configuration objects and project elements.
Adding an Object
To add an object, click on an item (protocol driver or Node, for example) in the
Project
panel. Any
available objects for that item will be listed in the
Available Objects
panel (the panel title depends on
the currently-selected item). An object can then be added to the item by:
•
Double-clicking on it.
•
Right-clicking on it and choosing
Add
from the context-sensitive menu.
•
Hitting the <ENTER> key on the keyboard when the object is selected.
•
Dragging it into the
Project
panel.
•
Selecting it and selecting
Add Selected Device
from the
Edit
menu.
•
Selecting it and clicking the
Add
button in the toolbar.
The object’s configurable fields can then be populated with valid values (where applicable).
Viewing an Object
In the
Project
panel, select a parent object to display a summary of all its child objects. For example,
selecting a protocol driver will display the driver’s configuration in the
Summary
panel and list of current
objects in the
Object List
panel.
Updating an Object
To update an object, select the object in the
Project
panel and make any required changes in the
Settings
panel.
Deleting an Object
An object can be deleted by performing one of the three following actions:
•
Selecting the object in the
Project
panel and dragging it. A trash can icon will appear at the bottom
of the
Project
panel, and dragging the object to the trash will then delete it from the project.
•
Hitting the <DELETE> key on the keyboard when the object is selected in the
Project
panel.
•
Right-clicking on the object in the
Project
panel and choosing
Remove
from the context-sensitive
menu.
•
Selecting
Remove Selected Item
from the
Edit
menu when the object is selected.
•
Clicking on the
Remove
button in the toolbar when the object is selected.
Note that this action cannot be undone. Deleting an object will also delete all of its child objects.
Copying and Pasting an Object
To copy an object, first click on an item in the
Project
panel. An object can then be copied by: