14
DOUBLE DOWN:
Each player starts the game with 40 points. The object is to score as many hits in the active
segment of the current round. The first round, the player must throw for the 15 segment. If no
15’s are hit, his score is cut in half. If some 15’s are hit, each 15 (doubles and triples count) is
added to the starting total. The next round players throw for the 16
segment and hits are added to the new cumulative point total. Again, if no hits are registered,
the point total is cut in half.
Each player throws for the numbers as indicated in the chart below in order (the LED screen will
indicate the active segment in which to throw). The player who completes the game with the
most points is the winner.
15 16 D 17 18 T 19 20 B TOTAL
Player 1
Player 2
DOUBLE DOWN 41:
This game follows similar rules as standard Double Down as described above with two
exceptions. First, instead of going from 15 through 20 and bullseye, the sequence is reversed
which will be indicated on the LED display. Second, an additional round is included toward the
end in which players must attempt to score three hits that add up to 41 points (20, 20, 1; 19, 19,
3; D10, D10, 1: etc.). This “41” round adds an extra level of difficulty to the game. Remember, a
player’s score is cut in half if not successful, so the “41” round presents quite a challenge!
20 19 D 18 17 T 16 15 41 B TOTAL
Player 1
Player 2
The entire board is in-play for this game (all segments are active). With each round (of 3 darts)
each player has to score a total which is divisible by 5. Every “five” counts as one point. For
example 10, 10, 5 = 25. Since 25 is divisible by 5 fives, this player scores 5 points (5 x 5 = 25).
ALL FIVES - 51: