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Doc Q7.0
For sake of explanation, the Crystal algorithm “splicing” parameters detailed below are not listed in the order in
which they appear on the display of the Axe-Fx II.
VOICE1 SPLICE, VOICE2 SPLICE
– Pitch shifting breaks a signal into pieces called “granules.” These are
manipulated individually and then “spliced” back together. This parameter sets the length of the granules in
milliseconds.
VOICE1 SPLTEMPO, VOICE1 SPLTEMPO
– Sets splice time in rhythmic relation to the global tempo.
DIRECTION
– Determines whether the processed granules are played back forwards or backwards. To
understand how reverse works, imagine a word whose individual letters have been mirror-imaged but are still
in the correct left-to-right order (“
”). The length of the snippets depends on the
SPLICE
settings (above).
CROSSFADE
– Sets the amount of overlap in the audio granules. A low setting will make the edges more
discrete, while a high setting will tend to blend splices together.
Example: Imagine that the shaded rectangle below represents an audio signal, like a piece of reel-to-reel tape.
The signal is divided into
SPLICE
-parameter-sized “granules.”
Setting
DIRECTION
to “REVERSE” does this:
CROSSFADE
applies overlaps with short fade-ins/fade-outs to blend spliced edges:
Figure 5-33 – Splicing
Advanced Whammy
5.24.7
The
Advanced Whammy
is identical to the
Classic Whammy
(p.
) except that its shift range may be set to any
custom number of semitones within a range of +/- 24.
Parameters
The parameters for the Advanced Whammy are the same as the Classic with the following differences:
START
– Sets the start pitch shift amount in semitones. This is the amount of pitch shift applied when the
CTRL knob is in the minimum position.
STOP
– Sets the stop pitch shift amount in semitones. This is the amount of pitch shift applied when the CTRL
knob is in the maximum position.
The introduction to this section covers COMMON, MASTER, TRACKING, and MIX parameters.