VARIABLE LATENCY
Liquid Mix latency is now variable. It depends upon two factors: DAW buffer size and the Liquid Mix Minimum
latency setting, selected within Liquid Mix Manager (described below). You can check the Liquid Mix plug-in
latency at any time while the plug-in is open by clicking the Liquid Mix logo in the top left corner of the plug-
in window. This displays the current sample delay of Liquid Mix plug-ins on your system.
MINIMUM LATENCY SETTING
Within the Liquid Mix Manager window is a new option called Minimum Latency, with 6 possible settings
ranging from 264 to 8200 samples.
The Liquid Mix latency is tied to the DAW buffer size in the following way:
LM Latency = 2 x Daw buffer size + 8 samples
For example, if the DAW buffer size is set to 256 samples, the resulting Liquid Mix plug-in latency will be 520
samples (2 x 256 + 8). This rule is true so long as the result is greater than or equal to the Minimum Latency
set in the Liquid Mix Manager. In other words, the Liquid Mix latency is tied to the DAW latency down to a set
minimum. For example, if the DAW buffer size is set to 128 samples and the Liquid Mix Minimum Latency is
set to 520 samples, the resulting latency will be 520 samples. However, if the DAW buffer size is set to 256
samples and the Liquid Mix Minimum Latency is set to 264 samples, the resulting latency will be 520
samples. Remember, if this all sounds too confusing, just check the latency in the plug-in window as
described above!
In summary, the Liquid Mix latency is defined by the Minimum Latency setting made in the Liquid Mix
Manager, UNLESS the DAW buffer size multiplied by 2 plus 8 samples is over that value. If you are
experiencing performance problems with Liquid Mix then setting the Minimum Latency value higher will
normally alleviate any issues with the CPU.
HARDWARE FOLLOWS PLUG-IN
There is now an option in the Liquid Mix Manager that allows for the hardware control surface to follow the
plug-in currently selected in the DAW. When this option is enabled, if you select a Liquid Mix plug-in in the
DAW, it will automatically be selected on the hardware. If you have two Liquid Mix plug-in windows open at
the same time, the hardware will display whichever plug-in has most recently received 'focus'; that is,
whichever one was clicked/selected most recently.
To return to the older system, where the hardware and software function separately and different instances
of Liquid Mix must be selected manually using the hardware, deactivate the ‘Hardware follows plug-ins’ box
at the top of the Liquid Mix Manager window.
IMPORTANT INFORMATION:
FOCUSRITE, the FF logo, LIQUID TECHNOLOGY, LIQUID MIX CONTROL, LIQUID MIX and the
LIQUID MIX logo are trademarks of Focusrite Audio Engineering Ltd. DYNAMIC CONVOLUTION is a trademark of Sintefex Ltd.
All other product names, trademarks, or trade names are the names of their respective owners, which are in no way
associated, connected nor affiliated with Focusrite or its LIQUID MIX product and which have not endorsed Focusrite’s LIQUID
MIX product. These other product names, trademarks, and trade names are used solely to identify and describe the third party
products the sonic behaviour of which was studied for the LIQUID MIX product, and to accurately describe the functionality of
the Liquid Mix product. The Liquid Mix product is an independently engineered technology which utilises the patented process
of Dynamic Convolution to actually measure examples of the sonic impact of original analogue products upon an audio stream,
so as to electronically emulate the performance of the original product studied. The result of this process is subjective and
may not be perceived by a user as producing the same effects as the original products studied.