background image

Power Button

TM

Doublestack Pin 

Doublestack Socket

Start your swipe on the side with the light!

Doublestack

(unlocks DIRECTIONAL TRACKING)

The Arch

King’s Crown

The Wall

The Wave

Incorrect

Correct

Power Button

“Home” Button

Speaker

Motion Sensor

Lights

FRONT

Doublestack Pin

Doublestack Socket

Battery Compartment

BACK

Incorrect

Correct

Reset

Button

DOUBLESTACK CONFIGURATION

TROUBLESHOOTING

THE GAMES

THE SHAPES

Contents:

1 Loopz Shifter™ Unit
Instructions

Keep these instructions for future reference as they contain important information.

Requires 3 “AA” alkaline batteries.
Batteries included are for demonstration purposes only. Dispose of batteries safely.

When you remove Loopz Shifter™ from the box, it will be folded in 
half and snapped together in “Doublestack” position. To open 
the game unit, simply take the two wide uprights (the ones 
that house the speaker and the buttons) and pull them 
apart until they “unsnap” from each other.

7+

Ages

1-4

Players

W6594-0920

©2012 Mattel. All Rights Reserved.

RADICA USA Ltd. Helpline 1-800-524-8697 or service.mattel.com. 

Mattel, Inc. 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Relations 1-800-524-8697.

Mattel Europa, B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.

Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303.

Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312 

Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.

Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran 

Tropicana Golf Country Resort, 47410 PJ. Tel:03-78803817, Fax:03-78803867

BATTERY INSTALLATION

ADJUSTING THE VOLUME

1.  Open battery cover with 

Phillips head screwdriver 
(not included).

For best performance, use only alkaline batteries.

Replace batteries when lights dim, sounds become distorted, or sensors misread your 
movements or trigger on their own.

A light will flash. After it goes out, repeat it by waving your hand through the matching loop. 
If you are correct, Loopz Shifter™ will replay it and add one more to the sequence. Continue 
repeating the pattern as long as you can. If you make a mistake, the unit will repeat the 
sequence for you. After you make 3 mistakes, the game ends.

To Win the Game:

 Successfully complete a sequence of 40 lights to end the game. No 

matter how far you get, Loopz Shifter™ will announce your score (it will remember the high 
score for each difficulty level). 

TIPS ON “WAVING” YOUR HANDS

Move your hands quickly in and out of the loops. Your hand doesn’t need to pass completely 
through the loop – just far enough to break the sensor beam.

Keep your fingers together. If your fingers are spread, you may accidentally trigger the 
sensors multiple times and receive an error message.

When playing a game, two loops may light up simultaneously. If that happens, move both of 
your hands through the two loops at the same time.

2.  Install 3 new ‘AA’ alkaline (LR6) batteries in the orientation (+/-) shown.
3.  Replace battery cover and tighten the screw.

Loopz Shifter™ has 3 volume settings, “3” being the loudest. You can change the volume at any time 

by 

pressing and holding

 the HOME button. The unit will cycle through the different volume settings, 

calling out each one. When you reach the desired setting, release the HOME button.

Loopz Shifter™ will call out your score at the end of each game, as well as remembering the high 
score for each game. 

NOTE:

 If you remove the batteries or the batteries go dead, all high scores will 

reset to zero.

If more than one person is playing, Loopz Shifter™ will announce the winner.

Depending on how well a player does, Loopz Shifter™ will award them different titles. From lowest 
to highest, the titles are Rookie, Rock Star, Mega Star and Loopz® Legend.

If Loopz Shifter™ is folded in half and you want to open it, just pull the wide uprights (the ones 
housing the speaker and buttons) away from each other until they pop apart. 

The differently colored bands capping some of the uprights are hinges. To reconfigure  

 

Loopz Shifter™, just pivot a section at its hinge.

Loopz Shifter™ can be folded into 5 optimum shapes for game play.

Hold your hands parallel with the uprights to better trigger the sensors. If your hands are 
parallel with the table when they move between the uprights, the sensors will have a harder 
time reading your movements.

SCORING

This device complies with Part 15 of the FCC Rules. 

Operation is subject to the following two conditions: 
(1) This device may not cause harmful interference, and (2) this device must accept any interference received, 
including interference that may cause undesired operation.
•  This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to 

Part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful 
interference in a residential installation.  This equipment generates uses and can radiate radio frequency 
energy and, if not installed and used in accordance with the instructions, may cause harmful interference to 
radio communications.  However, there is no guarantee that interference will not occur in a particular 
installation.  If this equipment does cause harmful interference to radio or television reception, which can be 
determined by turning the equipment off and on, the user is encouraged to try to correct the interference by 
one or more of the following measures:

• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.

NOTE: 

Changes or modifications not expressively approved by the manufacturer responsible for compliance 

could void the user’s authority to operate the equipment.

If the unit fails to detect your hand movements…

Refer to “Tips on Waving Your Hands” to make sure you are holding your hands correctly in order to break the sensor beams with maximum 
efficiency. If this doesn’t help, move Loopz Shifter™ into an area with less light – too much ambient light (such as bright florescent lights or the 
sun) can interfere with the sensors.

If the unit locks up…

Use a pin or a paperclip to press the RESET button located on the back of the unit.

If the lights dim, the sounds become distorted, or sensors misread your movements or trigger on their own… 

Replace the batteries as described in the BATTERY INSTALLATION section.  

TIP: 

Doublestack unlocks a more challenging way to play. When you first start out, you might want to 

begin with the other shapes first.

To fold Loopz Shifter™ into 

Doublestack

, you 

must

 fold it so the pin on one end of the unit snaps 

into the socket on the other end. When properly configured, the unit will say, “Doublestack!”

Directional Tracking 

Doublestack unlocks a whole different way to play. When a loop lights up, not only do you 
have to wave your hand through that loop, but you also have to do so in the 

correct 

direction

The lights on only one side of a loop will flash – this is the side of the loop your hand must 
pass through first, and your hand must move completely through the loop. If you begin your 
swipe from the unlighted side, you will get an error. 

If both sides of a loop light up, chop your hand down and up.

Loopz Shifter™ features 4 games that challenge your memory, your reflexes and your creativity in different ways.

Canceling a Game:

 To exit a game you are currently playing, press the HOME button and you will return to the Game Menu.

Going to Sleep: 

After 2-3 minutes of inactivity, Loopz Shifter™ will turn itself off. Just press the POWER button to return to the Game Menu.

SHIFTER MODE

Selecting Shifter Mode from the Game Menu will literally transform the way you play.

The unit will direct you to transform Loopz Shifter™ into a specific shape and will give you 10 seconds to do so before the game begins. If you finish before the 10 seconds are up, press 

the HOME button and the game will start immediately. 

As the game progresses, the unit will announce a different shape for you to shift to, again giving you just 10 seconds to complete the transformation before the game resumes. Have 

you got the moves to keep up?

REPEAT THE BEAT™

Number of Players:

 1 

Shifter Mode Available:

 Yes

Levels:

 3 selectable difficulty levels

 

Level 1 – single-hand prompts only

   

Level 2 – mix of single and double-hand prompts

   

Level 3 – double-hand prompts only

Object:

 Repeat an ever-increasing pattern of lights.

SHIFTER MODE

When you successfully complete a sequence of approximately 6 prompts in 
Shifter Mode, the unit will announce a new shape and give you 10 seconds to 

transform the game unit. Loopz Shifter™ will then replay the last sequence you 

completed and add one more to it. Every time you complete 5 to 8 additional 

prompts, you’ll have to transform the unit into a different shape. This game will 

tie your memory up in knots!

• One-Player Game (3 Levels)

Different loops will begin to flash. Move your hands through those loops before the lights go 
out to score a “hit.” It doesn’t matter how many mistakes you make, Loopz Shifter™ only tracks 
your successful hits. Each level ends after 30 seconds. You must score a minimum number of 
hits on a level to advance to the next level:

Level 1 – 20 hits to advance to Level 2
Level 2 – 20 hits to advance to Level 3

When the game ends, Loopz Shifter™ will announce the total number of hits you scored on all 
levels played.

To Win the Game:

 Reach level 3 and set the high score. 

• Multi-Player Game (1 Level)

In a 2-4-player game, there is only 1 level, meaning that each player only goes once.  

 

Loopz Shifter™ will direct each player to begin and gives them 30 seconds to score as many 
lights as they can. After each player finishes, Loopz Shifter™ will announce their score then 
direct the next player to “move your hands through the loops.” As soon as the next player 
moves their hands through any of the loops, their turn will start. Once everyone has had a 
turn, Loopz Shifter™ will declare a winner.

To Win the Game:

 Earn the highest score.

REFLEX MASTER™

Number of Players:

 1 - 4

Shifter Mode Available:

 Yes

Levels:

  3 (for a one-player game)

      

1 (for a multi-player game)

Object:

  “Tag” as many lights as you can before time runs out! Beat your best score or compete against other players – whoever scores the most lights wins!

SHIFTER MODE

• One-Player Game (3 Levels)

Before you begin each level, the game will prompt you to transform the unit 

into a new shape, give you 10 seconds to complete the shift then start the level.

• Multi-Player Game (1 Level)

Before each player begins, Loopz Shifter™ will direct them to transform the unit 

into a specific shape. They will then have 60 seconds to play. After 30 seconds, 

the unit will prompt the player to transform the unit a second time.

Loopz Shifter™ will assign the loops that each player controls. Two loops will flash and the unit 
will call out “Player One.” The unit will repeat the process to assign the remaining loops to 
Player Two.

Loopz Shifter™ calls out, “Ready, go!” A song will begin to play and both players’ loops begin to 
flash. The players simultaneously wave their hands through their loops, trying to “tag” as many 
lights as they can before the lights go out – every success scores a “hit.” 

Each player controls one instrument in the song that is playing. This allows them to track how 
well they are doing – when a player makes too many mistakes, the volume of their instrument 
gets softer.

Jam Time!

At the end of the song, Loopz Shifter™ will call out, “Time to jam!” and a loop will light up for 
each player. Both players wave their hands through their loop as many times as they can, 
trying to score as many hits as they can before the light goes out – think of it like a drum solo! 
The jam lasts for 10 seconds. Different loops will light up during this time so make sure you 
follow them. When the jam ends the game is over. Whoever scored the most hits during jam 
time adds 3 bonus points to their score.

To Win the Game:

 Loopz Shifter™ will announce each player’s score and declare a winner or 

call a tie.

RHYTHM DUEL

Number of Players:

 2 

Shifter Mode Available:

 No

Levels:

 None

Object:

 Two players control two loops each, simultaneously waving their hands through their loops whenever they light up – whoever scores the most hits wins!

Note:

 Rhythm Duel cannot be played in Doublestack.

From the Game Menu, select one of the 6 song options you want to mix. 

The selected song will continue playing. Wave your hands through any of the four loops to turn 
its different tracks off and on. When a loop is lit, its track is on. 

• Special Effects

Add some juice to your mix with double-hand prompts – wave your hands through two 
loops at the same time to produce cool effects, such as scratches or “yeahs!” Experiment 
with different combos of double-hand prompts to see what other effects you can discover.

FREESTYLE DJ™

Number of Players:

 1 

Shifter Mode Available:

 No

Levels:

 None

Object:

 Remix the music in Loopz Shifter™ by turning tracks on and off.

Note:

 Freestyle DJ™ cannot be played in Doublestack.

Visit PlayLoopz.com for more information.

Protect the environment by not disposing of this product with household waste
(2002/96/EC). Check your local authority for recycling advice and facilities.

LET’S ROCK!

THE LOOPZ SHIFTER™ GAME FRAME

The First Time You Play

If it’s there, remove the pull-tab from the slot on 
the side of the unit.

Starting a Game

1.  Fold Loopz Shifter™ into the desired shape.
2.  Turn on Loopz Shifter™ by pressing the POWER button.
3.  When Loopz Shifter™ says “Select Game,” wave your 

hand through the flashing loops to scroll through the 
list of games. 

4.  To confirm your game choice, wave your hand through 

either of the unlit loops.

5.  Depending on the game you select, you may also be 

prompted to choose number of players, music tracks or 
whether you want to play in “SHIFTER MODE” (we’ll 
cover that in more detail under each game’s 
description). Cycle through your choices using the 
flashing loops and confirm your selection using the 
unlit loops.

6.  To return to the top of the Game Menu, press the HOME button at any time. 
7. To turn off Loopz Shifter™, press and hold the POWER button.

Size: 420mm X 280mm

English Page 1

English Page 2

English Page 3

English Page 4

BATTERY SAFETY INFORMATION

In exceptional circumstances batteries may leak fluids that can cause  a chemical burn injury or ruin your 
product. To avoid battery leakage:
•  Non-rechargeable batteries are not to be recharged.
•  Rechargeable batteries are to be removed from the product before being charged.
•  Rechargeable batteries are only to be charged under adult supervision.
•  Do not mix alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium) batteries.
•  Do not mix old and new batteries.
•  Only batteries of the same or equivalent type as recommended are to be used.
•  Batteries are to be inserted with the correct polarity.
•  Exhausted batteries are to be removed from the product.
•  The supply terminals are not to be short-circuited.
•  Dispose of battery(ies) safely.
•  Do not dispose of this product in a fire. The batteries inside may explode or leak. 

INSTRUCTION 

SHEET SPECS: 

Toy: 

Toy No.: 

Part No.:

Trim Size:

Folded Size:

Type of Fold:

# colors:

Colors:

Paper Stock:

Paper Weight:

EDM No.:

Loopz Shifter

W6594

-0920

420mm W x 280mm H
210mm W x 280mm H

Fold into half

1 Black 

White Offset

70 lb.

INSTRUCTIONS

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