
presetset
The
presetset
command creates and stores a new preset with a specified name and
attributes using a JSON string (see
Command line structure
presetset
name
'
{JSON}'
name:
The name of the preset (A-Z, a-z, 0-9, dash [-], and underscore [ _ ]).
{JSON}:
The JSON string containing details of sources, displays, and attributes.
presetstep
The
presetstep
command advances or reverses the players in a preset by approximately
250 milliseconds, referred to as a
step
. The command is issued each time a single step
advance or reverse is required. The players in the preset must be paused before this
command can be issued. See
presetplay
,
presetplayerpause
and
pause
.
NOTE:
This command applies to video, data, and whiteboard channels.
Command line structure
presetstep
name
direction
Available parameters and arguments for this command are:
Parameter
Argument
Description
name
string
Example:
preset1
The name of the stored preset.
direction
Any positive or negative integer.
Example:
-1
or
1
A positive integer is a single step forward, a
negative integer is a single reverse step.
Example 1 - Step the players in the preset named
"preset1"
by one step in a forward
direction.
presetstep
preset1
1
]
Example 2 - Step the players in the preset named
"preset1"
by one step in a reverse
direction.
presetstep
preset1
-1
]
Example 3 - Step the players in the preset named
"preset1"
by two steps in a reverse
direction.
presetstep
preset1
-1
]
Returns: "okay"
presetstep
preset1
-1
]
Returns: "okay"
Example 4 - Stepping the currently running players in
"preset1"
by one frame in a reverse
direction.
presetplay
preset1
0
]
Returns: "okay"
presetstep
preset1
-1
]
Returns: "okay"
VNM EC 200 • Reference Information
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Summary of Contents for VNM EC 200
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