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Ion Classic User Manual
Augment3d Objects
Objects are any non-fixture element of your Augment3d model.
Adding Objects
There are two ways to add an object to the Augment3d model.
From the Library
Objects can be dragged from the
and placed into the model.
Note:
Objects are created with a (0,0,0) position on the XYZ axes when added to
the model.
From the Hierarchy
To add objects from within the Hierarchy, right-click, select Create, and choose the object you
wish to add.
Copying Objects
Objects can be copied and pasted by selecting the object in the
and
using CTRL + C to copy. Use CTRL + V to paste the object. You can also duplicate selected
objects using CTRL + D. If working in macOS, use CMD instead of CTRL.
Modifying Augment3d Objects
The Position, Scale, and Rotation of any object in an Augment3d model can be modified using
one of the associated tools in the toolbar (see
Edit Mode-Only Tools (on page 491)
).
Selecting one of the modification tools from the toolbar puts the selected object or objects
into the corresponding modification mode (Move, Scale, and Rotation, as seen left-to-right
below).
These parameters can also be modified using the quick buttons in the
.
Position
Select the Move tool. Drag on any of the X/Y/Z axes to move the object in that direction.
Objects that have been moved away from their 0,0,0 default position will display a trail and
distance measurement back to the Origin.
Summary of Contents for Element Classic
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