APPENDIX D: MACHINES
90
NOD
(Noise Decay) sets the length of the noise decay phase. (0–127)
NOL
(Noise Level) sets the noise level. (0–127)
LEV
(Level) sets the synth volume. (0–127)
SDNA (SNARE DRUM NATURAL)
TUN
(Tune) sets the pitch of the first oscillator. (-64–+63)
DEC
(Noise Decay) sets the length of the noise decay. (0–127)
BAL
(Noise Balance) sets the balance between noise and oscillator. (0–127)
BDY
(Decay Time) sets the length of the decay phase of the oscillator. (0–127)
HPF
(Noise HPF) sets the noise highpass filter cutoff frequency. (0–127)
LPF
(Noise LPF) sets the noise lowpass filter cutoff frequency. (0–127)
RES
(Noise Resonance) adds a resonant peak to the Noise LPF. Zero value quenches noise reso-
nance altogether. (0–127)
LEV
(Level) sets the synth volume. (0–127)
The MACHINES below can only be used on the RS and CP tracks.
D.4 RIMSHOT
RSHD (RIMSHOT HARD)
TUN
(Tune) sets the pitch of the oscillators. (-64–+63)
SWT
(Sweep Time) sets the pitch sweep time. (0–127)
SWD
(Sweep Depth) sets the depth of the pitch sweep. (0–127)
DEC
(Decay) sets the length of the decay phase. (0–127)
SYM
(Symmetry) adjusts the nonlinearity in the special rimshot circuit. (0–127)
TIC
(Tick Level) sets the level of the transient tick. (0–127)
NOL
(Noise Level) sets the noise level. (0–127)
LEV
(Level) sets the synth volume. (0–127)
RSCL (RIMSHOT CLASSIC)
T1
(Tune Osc1) sets the pitch of the first oscillator. (-64–+63)
T2
(Tune Osc2) sets the pitch of the second oscillator. (-64–+63)
BAL
(Osc Balance) sets the balance between oscillator 1 and oscillator 2. (-64–+63)