ECTACO iTRAVL
®
User Manual
26
FlashCards
The face of a card shows the source word translation/definition, and the reverse side
shows the source word. The player browses the cards and, whenever necessary, uses a
hint.
The goal is to learn all cards in the set. You will be prompted to proceed to the next set
once you have finished the current one.
The number of unlearned cards in a set is recorded for each game. This information is
displayed on the screen. For example,
Words left: 10
means you have 10 cards
remaining unlearned.
•
Tap the
Drop
button to set a card apart.
•
To go to the next card, tap
Skip
.
•
Select the
Always show translation
option to have the program show you the source
word in each card.
•
Alternatively, tap on the
Show translation
message to see the source word. To hide the
source word, just tap on it.
Pockets
This is a traditional game targeting in-depth word learning. In this game, the same cards
as those used in the
FlashCards
game are divided into 4 groups (4 pockets). At the
beginning of the game all cards are located in the first pocket. You turn the cards one by
one and, if you know the hidden source word, put the card in the second pocket. Keep
browsing until all the cards from the first pocket are moved to the second pocket.
At the second stage you move the cards to the third pocket and, again, if you know the
hidden source word, put the card in the next pocket.
The goal is to move all cards to the fourth pocket. You will direct most of your effort at
learning difficult words, while simple words will shortly jump to the fourth pocket.
•
Tap on the first pocket.
The first card from those stored in the selected pocket will be displayed.
•
Tap
Got it!
if you know the hidden word.
The card will be moved to the upper pocket.
•
If you do not know the source word, tap
Forgot
, and the card will remain in the current
pocket.
The bottommost line of the screen displays the number of cards left in the pocket. The
game continues until all cards are moved to the fourth pocket and memorized.