4
A checkmate is announced by flashing the CHECK and MATE lights,
and the color lights will indicate the losing color.
If a draw occurs, the DRAW light will come on. The computer
recognizes draw by stalemate. 3rd repetition and the 50 move rule.
When a draw occurs you can always choose to ignore the draw and
continue the game.
If the computer decides to resign, the RESIGN light will come on. The
computer will resign if it is heavily behind in material. It will however not
resign if t is being mated by the opponent, since it would be unfair to
deprive the player of this moment of glory. When the computer resigns
you can always choose to ignore the resignation and continue the
game.
If the computer finds a forced mate, the MATE light will come on, and a
coloumn of rank lights will show the number of moves necessary to
mate you. Thus if the MATE and 1-light is on, and the CHECK light is
flashing, it means that you are in check and will be mated on the next
move.
8.
NEW GAME
To start a new game, simply press the NEW GAME key and set
up the pieces in their starting position again
9.
LEVELS
Your computer has 44 different levels.
For simplicity we shall start with the first 16 levels.
The rest of the levels will be discussed in the next part of this manual.
LEVEL
TIME PER MOVE
A1
1.5 sec.
A2
4.5 sec.
A3
7.5 sec.
A4
10.5 sec.
A5
15 sec.
A6
22.5 sec.
A7
30 sec.
A8
45 sec.