CineMoco v2.0
Instruction Manual
Disclaimer: This instruction manual is currently under revision and is not complete!
Page 1: ...CineMoco v2 0 Instruction Manual Disclaimer This instruction manual is currently under revision and is not complete...
Page 2: ...r 4 Menu General GEN Controller CON Motor MTR Camera CAM 5 Recording Modes 6 Setup Styles 7 Move Types Time lapse only 8 Using the CineMoco Video Time lapse Setting the Exposure Time lapse only 9 Extr...
Page 3: ...e lapses It takes 3 hours to fully charge the batteries The controller can automate the camera shutter with the included camera cables for most Canon and Nikon cameras However it does not require a ca...
Page 4: ...n the main page executes the current program or it will return to the main page when viewing the menu page Pressing the menu button switches to the menu pages while in the menu pressing the menu butto...
Page 5: ...rsion information and developer credits Controller CON Brightness Sets the brightness of the screen System Sleep When enabled the controller will turn off when not in use to conserve power It is parti...
Page 6: ...allows for faster motor movement at the cost of angular resolution Camera CAM Camera Type Sets the camera type Fire Test Shot Test fires the camera Camera Delay Sets the camera delay to ensure that t...
Page 7: ...lapse Interval An interval is described as a repeated cycle that makes up a time lapse The interval includes the focus time exposure time exposure post motor movement and motor post if the interval is...
Page 8: ...a time lapse Continuous The continuous style will make the motor move non stop for the entire time lapse This will maximize the amount of motion blur in a time lapse 8 Using CineMoco Before using Cin...
Page 9: ...ton to start the program Setting the Exposure Time lapse only Setting the exposure on the controller is a critical part in creating a functional time lapse There are several things to consider when se...
Page 10: ...Press the play button to start the multi axial program USB Mode USB mode enables the controller to interact with auxiliary software such as Dragonframe This allows for more complex movements that are...