Digital Broadcast Production Console
FADER SETUP SCREEN
Fader / Path management can also be
carried out from the main application.
The
>Operate>Fader Setup
screen
provides a visual representation of all
faders and all layers, showing the current
path to fader assignment of the control
surface.
The on-screen display shows the type
of path (if any) assigned to each fader,
along with the input port / fader label, and
supporting indicators such as VCA group
status, layer locks, memory isolates, and
cloned paths.
Clicking on a fader cell will bring up the
options available:
If the fader currently has no path
assigned, a pop-up menu will allow path
allocation as shown in Fig 1.
If the selected fader already has a path
assigned, options will be presented to
create a clone, to move, or to delete the
path. If ‘clone’ or ‘move’ is selected, the
user should next select the destination
fader - where the clone will be placed, or
where the path is to be moved to.
When moving a path to a fader already
occupied by another path, the user is
presented with the option to swap the
position of the two paths over (same as
the Move Path function when performed
from the control surface), or to discard the
original path on the destination fader.
Operations can be performed on multiple
consecutive faders at the same time by
dragging, or shift-clicking to select a
group. Whole rows can be selected by
clicking the A / B layer markers down the
left hand side of the screen.
The fader setup screen now follows fader
access on the surface, in the same way
as the patching screen. This behaviour
can be toggled in the States button in the
left hand side of the footer of the main
application.
FIG 1 - MAIN APPLICATION, OPERATE>FADER SETUP SCREEN
FIG 2 - PATH WIDTH ICONS
- Mono
- Stereo
- 5.1 Surround
Memoriesfromlargerconsoles
User shows / memories can be
transferred between mixing consoles of
the same type, for example, an Artemis
Shine User Memory can be transferred
to another Artemis Shine surface and an
Artemis Light User Memory to another
Artemis Light surface.
If a memory is loaded that was created
on a larger control surface, with more
faders, the additional paths are displayed
as virtual faders. The fader setup screen
can then be used to re-organise the paths
onto available physical faders / layers.
The ICONS shown above in Fig 2 are
used to show the widths of various paths.
Assigningauxsandtrackstofaders
intheFadersetupscreen
From V7.0 it is now possible to assign
auxs and tracks to faders from the
Fader setup screen in the same way as
channels, groups and mains, see Fig 1
above, these can also be assigned from
the Tools menu.
RemoteProductionOption
From V8.0 it is now possible to assign
remote paths from RP1 remote production
units by clicking on the ‘Remote’ option
as shown in Fig 1. This allows the
user to map the remote faders and
remote aux masters of RP1 units on
to the console surface. The operation
and integration of the RP1 remote
production unit with the Artemis console
is the subject of a separate manual :-
Remote Production RP1 System Manual
(926-222)
which can be downloaded
from the Calrec Website. In the manual
is a chapter ‘Operation Via Host Console’
which shows how to setup and operate
the RP1 remote production unit via a host
console in this case an Artemis .
Summary of Contents for Artemis
Page 7: ...calrec com Putting Sound in the Picture ARTEMIS INFORMATION ...
Page 11: ...calrec com Putting Sound in the Picture ARTEMIS INTRODUCTION ...
Page 17: ...calrec com Putting Sound in the Picture ARTEMIS CONTROL OVERVIEW ...
Page 29: ...calrec com Putting Sound in the Picture ARTEMIS CONTROL PANEL MODES ...
Page 36: ...36 ARTEMIS Digital Broadcast Production Console Control Panel Modes WILDABLE CONTROLS ...
Page 39: ...calrec com Putting Sound in the Picture ARTEMIS GETTING SIGNALS INTO ARTEMIS ...
Page 69: ...calrec com Putting Sound in the Picture ARTEMIS PROCESSING AUDIO ...
Page 93: ...calrec com Putting Sound in the Picture ARTEMIS ROUTING AUDIO ...
Page 109: ...calrec com Putting Sound in the Picture ARTEMIS PASSING SIGNALS OUT OF ARTEMIS ...
Page 117: ...calrec com Putting Sound in the Picture ARTEMIS MONITORING ...
Page 132: ...132 ARTEMIS Digital Broadcast Production Console Monitoring ...
Page 133: ...calrec com Putting Sound in the Picture ARTEMIS COMMUNICATIONS ...
Page 138: ...138 ARTEMIS Digital Broadcast Production Console ...
Page 139: ...calrec com Putting Sound in the Picture ARTEMIS METERING ...
Page 148: ...148 ARTEMIS Digital Broadcast Production Console ...
Page 149: ...calrec com Putting Sound in the Picture ARTEMIS SHOWS MEMORIES AND PRESETS ...
Page 163: ...calrec com Putting Sound in the Picture ARTEMIS CONSOLE FACILITIES ...
Page 168: ...168 ARTEMIS Digital Broadcast Production Console ...
Page 169: ...calrec com Putting Sound in the Picture ARTEMIS EXTERNAL INTERFACING ...
Page 180: ...180 ARTEMIS Digital Broadcast Production Console External Interfacing ...
Page 181: ...calrec com Putting Sound in the Picture ARTEMIS SYSTEM STATUS ...
Page 184: ...184 ARTEMIS Digital Broadcast Production Console ...
Page 185: ...calrec com Putting Sound in the Picture ARTEMIS GLOSSARY OF TERMINOLOGY ...
Page 191: ...calrec com Putting Sound in the Picture ARTEMIS FEATURES BY SOFTWARE VERSION ...