827
Digital audio fundamentals
Editing audio
Recording a sound
To record digital audio, your computer monitors the electrical signal generated by a microphone (or
some other electroacoustical device). Because the signal is caused by a sound, the signal strength
varies in direct proportion to the sound’s waveform. The computer measures and saves the strength
of the electrical signal from the microphone, thus recording the waveform.
There are two important aspects of this measuring process. First is the
sampling rate
, the rate at
which the computer saves measurements of the signal strength. It is a known fact of physics that
you must measure, or
sample
, the signal at a rate at least twice that of the highest frequency you
want to capture. For example, suppose you want to record a moderately high note on a violin—say
the A whose fundamental frequency is 440 Hz and all overtones up to five times the fundamental.
The highest frequency you want to capture is 2,200 Hz, so you need to measure the electrical signal
from the microphone at least 4,400 times per second.
Since humans can hear frequencies well above 10 kHz, most sound cards and digital recording
systems are capable of sampling at much higher rates than that. Typical sampling rates used by
modern musicians and audio engineers are 22 kHz, 44.1 kHz, and 48 kHz. The 44.1 kHz rate is
called
CD-quality
, since it is the rate used by audio compact discs.
The other important aspect of the measuring process is the
sampling resolution
. The sampling
resolution determines how accurately the amplitude of each sample is measured. At present, the
music industry has settled on a system that provides 65,536 different values to assign to the
amplitude of a waveform at any given instant. Thus, each sample saved by your computer requires 2
bytes (16 bits) to store, since it takes 2 bytes to store a number from –32,768 to 32,767. The scaling
of the electrical input signal level to amplitude value is determined by your audio hardware and by
the position of your input level control.
What if the amplitude of the sampled signal gets too high, such that a 16-bit number is not large
enough to represent it? What typically happens is that the signal is
clipped
, cut off at the maximum
value.
Here is what a clipped waveform might look like:
Clipping is not usually desirable and may have unpleasant audible effects. Sudden irregularities in
the waveform of any type can cause clicks, pops, and distortion of the original sound.
See:
Summary of Contents for sonar x3
Page 1: ...SONAR X3 Reference Guide...
Page 4: ...4 Getting started...
Page 112: ...112 Tutorial 1 Creating playing and saving projects Saving project files...
Page 124: ...124 Tutorial 3 Recording vocals and musical instruments...
Page 132: ...132 Tutorial 4 Playing and recording software instruments...
Page 142: ...142 Tutorial 5 Working with music notation...
Page 150: ...150 Tutorial 6 Editing your music...
Page 160: ...160 Tutorial 7 Mixing and adding effects...
Page 170: ...170 Tutorial 8 Working with video Exporting your video...
Page 570: ...570 Control Bar overview...
Page 696: ...696 AudioSnap Producer and Studio only Algorithms and rendering...
Page 720: ...720 Working with loops and Groove Clips Importing Project5 patterns...
Page 820: ...820 Drum maps and the Drum Grid pane The Drum Grid pane...
Page 848: ...848 Editing audio Audio effects audio plug ins...
Page 878: ...878 Software instruments Stand alone synths...
Page 1042: ...1042 ProChannel Producer and Studio only...
Page 1088: ...1088 Sharing your songs on SoundCloud Troubleshooting...
Page 1140: ...1140 Automation Recording automation data from an external controller...
Page 1178: ...1178 Multi touch...
Page 1228: ...1228 Notation and lyrics Working with lyrics...
Page 1282: ...1282 Synchronizing your gear MIDI Machine Control MMC...
Page 1358: ...1358 External devices Working with StudioWare...
Page 1362: ...1362 Using CAL Sample CAL files...
Page 1386: ...1386 Troubleshooting Known issues...
Page 1394: ...1394 Hardware setup Set up to record digital audio...
Page 1400: ...1400 MIDI files...
Page 1422: ...1422 Initialization files Initialization file format...
Page 1463: ...1463 Misc enhancements New features in SONAR X3...
Page 1470: ...1470 Comparison...
Page 1518: ...1518 Included plug ins Instruments...
Page 1532: ...1532 Cyclone Using Cyclone...
Page 1694: ...1694 Beginner s guide to Cakewalk software Audio hardware sound cards and drivers...
Page 1854: ...1854 Preferences dialog Customization Nudge Figure 518 The Nudge section...
Page 1856: ...1856 Preferences dialog Customization Snap to Grid Figure 519 The Snap to Grid section...
Page 1920: ...1920 Snap Scale Settings dialog...
Page 2042: ...2042 View reference Surround panner...