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When using Random Place in an Exercise, the Placement will be randomly selected of the places which
have been set in the exercises, but the Ball Type will remain in the same order as programmed.
Changing Ball Settings in An Exercise
If while playing an Exercise, you want to change the settings for a particular Ball, you can stop the Exer-
cise by either pressing the button for the Ball you want to change or press the Stop Button. If you press
the Ball Button, then that Ball will immediately become the Current Ball and you can begin changing
the settings immediately. If you use the Stop Button, then you will likely need to press the Ball Button
for the Ball you want to change before altering the settings. Use Sample to test your new settings.
After you are satisfied with your changes, begin play again by pressing Start. At restart, the Exercise will
always resume at Ball 1.
With AMICUS EXPERT, you can also change some settings while balls are being thrown. The advantage
to doing this is that all balls in an Exercise will be changed simultaneously. The settings that can be
changed are Trajectory and Speed. You can also change Spin if all balls in the Exercise have the same
spin. Changes during play are restricted to small increments in either direction (accelerated changes
are not supported during play).
As an example, let’s say you have 3 balls in an Exercise. Ball 1 is set at Speed 11 and Spin 1, Ball 2 at
Speed 12 and Spin 2, and Ball 3 at Speed 13 and Spin 3.
During play, you decrease Speed downward by 1 increment and you increase Spin by one increment. What
happens is that Ball 1 changes to Speed 10, Spin 2; Ball 2 to Speed 11, Spin 3; and Ball 3 to Speed 12, spin 4.
You can also change Ball/Min during play without restriction (including acceleration).
Random Controls
AMICUS EXPERT offers 3 types of random-
ization—Random Scatter, Random Place, and
Random S Place. To activate, press the
Random Button. Your first press will select
Random Scatter (the Scatter LED will light up).
Press Random a second time and the Place LED
will light up (and Scatter LED will darken). Press
Random a third time and both Scatter and Place
LEDs will light up. Press a fourth time to turn
Random off (and both Scatter and Place LEDs will
darken).
Random Scatter
is similar to the less precise shots that a human might deliver. Without Random
Scatter, the robot typically delivers shots within an area approximately 13cm (5 in.) in diameter. But with
Random Scatter, balls are delivered in an enlarged area of approximately 40cm (16 in.) in diameter.
Random Place
requires at least 2 Balls in an Exercise. If there is only a single Ball, the Place LED will not
light up. The robot will then randomly select one of the Place ments programmed for the Exercise and
throw the ball there in an unpredictable order. E.g., let’s say an Exercise uses Placements of -4, 0, & 4.
Without Random Place activated, the order of throws will always be -4, 0, 4, -4, 0, 4. But with Random
Random Scatter