97
Insert effect parameter functions
Section 2
Delay
This effect creates a thicker sound by applying a delayed
sound to the direct sound.
Effect On/Off
OFF, ON
This parameter turns the delay effect on or off.
Type
SINGLE, PAN
This parameter selects the type of delay to be used.
SINGLE:
A simple delay.
Pan:
The delayed sound is panned across the left and right channels. This
type of delay will be effective when stereo output is used.
Feedback
0–100
This parameter adjusts the amount of feedback. Changing the
amount of feedback also causes the number of individual repetitions
of the delayed sound to change.
Effect Level
0–120
Adjusts the overall volume of the delay sound.
■
When “COSM OD GUITAR AMP”
algorithm is selected
Delay Time
0 ms–1800 ms
This parameter adjusts the delay time (i.e., the interval for which
sound is delayed).
Tap Time
0%–100% (Type = Pan)
Adjusts the delay time of the right channel delay. This setting adjusts
the R channel delay time relative to the L channel delay time
(considered as 100%).
Hi Cut Freq
700 Hz–11.0 kHz, Flat
This sets the frequency at which the high cut filter begins to take
effect. This allows you to get a mild effect sound by cutting the high-
end component above the set frequency.
When it is set to “Flat,” the high cut frequency is off or has no effect.
■
When algorithm other than “COSM OD
GUITAR AMP” is selected
Delay Time
SINGLE: 1–1400 ms, PAN: 1–700 ms
This parameter adjusts the delay time (i.e., the interval over which
sound is delayed).
Distance
Microphones often exhibit a boost in the volume of the lower
frequencies when they are positioned close to the sound
source, and this is referred to as proximity effect.
The Distance effect is used to simulate this phenomenon.
Effect On/Off
OFF, ON
This setting turns Distance on or off.
Prox.Fx
-12 dB–+12 dB
This parameter is used to adjust the proximity effect, as described above.
Adjustment in the [+] direction will move the microphone closer to the
sound source; adjustment in the [-] direction, away from the sound source.
Time
0–3000 cm
This simulates the time difference occurring as a result of distance
from the sound source.
Doubling
By adding a slightly time-delayed sound to the direct sound,
a doubling effect gives the impression that multiple sources
are being played together. Best results will be achieved when
stereo output is used.
*
This effect can be used when the Modulation “Effect Type” parameter is
set to “DOUBL’N.”
Effect On/Off
OFF, ON
This parameter turns the doubling effect on or off.
Delay Time
0.5–50.0 ms
This parameter adjusts the delay time (i.e., the interval for which
sound is delayed).
Separation
-100–+100
This parameter adjusts the diffusion—in other words, the panning of
the direct sound and the effect sound to left and right. This will be
effective when stereo output is used.
Effect Level 0–120
This adjusts the overall volume of the delay sound.
BR-1600_R_e.book 97 ページ 2007年12月6日 木曜日 午前9時52分
Summary of Contents for Digital Recording Studio BR-1600 CD
Page 41: ...41 Section 1 Advanced Use Section 1 Advanced Use BR 1600_R_e book 41...
Page 73: ...73 Section 2 Using Effects Section 2 Using Effects BR 1600_R_e book 73...
Page 145: ...145 Section 3 Using Rhythm Section 3 Using Rhythm BR 1600_R_e book 145...
Page 203: ...203 Section 4 Using the CD R RW Drive Section 4 Using the CD R RW Drive BR 1600_R_e book 203...
Page 220: ...220 MEMO BR 1600_R_e book 220...
Page 221: ...221 Section 5 Using MIDI Section 5 Using MIDI BR 1600_R_e book 221...
Page 239: ...239 Section 6 Using USB Section 6 Using USB BR 1600_R_e book 239...
Page 272: ...272 MEMO BR 1600_R_e book 272...
Page 273: ...273 Appendices Appendices BR 1600_R_e book 273...
Page 309: ...309 MEMO BR 1600_R_e book 309...