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Makeup of BR-1600CD effects
The BR-1600CD contains the following types of effects.
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Insert effects are applied to input audio and are capable of
changing the sound in a wide range of different ways. By
changing the way an insert effect is connected, you can have
it be applied not only to the input audio, but also to a track’s
playback or to the Master output. Furthermore, a host of
different insert effects can be chosen to match the instrument
or input in question.
GUITAR/BASS effects:
These effects are used with audio from guitars and bass
guitars. In addition to COSM amp modeling and COSM
overdrive for electric guitars, the BR-1600CD features
acoustic guitar simulators, bass guitar simulators, and many
other effects for a range of different purposes.
MIC effects:
These effects are used with audio from solo vocal microphones.
The BR-1600CD features COSM compressors, COSM
microphone modeling, de-esser, and a variety of other MIC
effects that will prove very useful when recording from
microphones.
SIMUL effects:
These effects are used to record a guitar track and a vocal
track simultaneously. For this reason, they allow effects for
electric guitar or acoustic guitar to be used at the same time
as vocal effects.
In terms of guitar effects, you can make use of amplifier
modeling, acoustic guitar simulators, acoustic processors,
and many other algorithms.
And in terms of vocal effects, compressors, equalizers, noise
suppressors, delay, and the like have been made available.
Note that when SIMUL effects are used, the guitar effect will
be applied to the INPUT 1/MIC 1 audio source; the vocal
effect, to the INPUT 2/MIC 2 audio source.
MULTI-CHANNEL effects:
These effects are used independently and simultaneously on
8 input sources. In order to provide for situations where you
are recording from a number of different microphones, the
BR-1600CD features eight-channel equalizers, compressors
and low-cut filters.
STEREO effects:
As the name suggests, these effects are applied to stereo
inputs. The STEREO bank features stereo compressors, Lo-Fi
processor, ring modulators, and a range of other effects.
What is COSM (Composite Object Sound Modeling)?
Technology that virtually reconstructs an actually
existing structure or material using a different means is
called “modeling” technology. COSM is proprietary
Roland technology that creates new sounds by
combining various sound modeling technologies.
●
Track-specific equalizers and
These effects are applied to the playback from individual tracks
so that sounds can be made more compatible with each other.
Compressors:
This type of effect is used to suppress variations in volume. If
the volume of a track fluctuates widely, you can make it more
uniform using a compressor. In addition, when compressors
are applied heavily, they can suppress the dynamic volume
variations that are characteristic of musical instruments, thus
allowing you to create distinctive new sounds.
Compressors can be used on either 1 through 8 tracks or
9/10 through 15/16 tracks.
Three-band equalizers:
This type of effect is used to modify the tone of an audio
signal. To do this, it separates the range of frequencies that
make up a sound into low, mid, and high bands, allowing the
volume of each of these bands to be adjusted independently.
Three-band equalizers (or EQs) can be used on all tracks (i.e.,
1 through 8 and 9/10 through 15/16). Note also that the EQs
for Tracks 9/10 through 15/16 are stereo effects.
●
Applied to playback from tracks and to input audio being
monitored, loop effects are used to add a sense of
spaciousness and depth. The following types of loop effects
are available on the BR-1600CD.
Reverb:
By adding reverberation to a sound, this effect imbues the
sound with a sense of spaciousness and depth.
Chorus:
A chorus effect copies the original (direct) sound, changes its
pitch slightly, and then adds this back to the original to make
it swell or feel more like a stereo sound.
BR-1600_R_e.book 74 ページ 2007年12月6日 木曜日 午前9時52分
Summary of Contents for Digital Recording Studio BR-1600 CD
Page 41: ...41 Section 1 Advanced Use Section 1 Advanced Use BR 1600_R_e book 41...
Page 73: ...73 Section 2 Using Effects Section 2 Using Effects BR 1600_R_e book 73...
Page 145: ...145 Section 3 Using Rhythm Section 3 Using Rhythm BR 1600_R_e book 145...
Page 203: ...203 Section 4 Using the CD R RW Drive Section 4 Using the CD R RW Drive BR 1600_R_e book 203...
Page 220: ...220 MEMO BR 1600_R_e book 220...
Page 221: ...221 Section 5 Using MIDI Section 5 Using MIDI BR 1600_R_e book 221...
Page 239: ...239 Section 6 Using USB Section 6 Using USB BR 1600_R_e book 239...
Page 272: ...272 MEMO BR 1600_R_e book 272...
Page 273: ...273 Appendices Appendices BR 1600_R_e book 273...
Page 309: ...309 MEMO BR 1600_R_e book 309...