To link to Object Animation
1
In Autodesk Navisworks open the project model file, which contains the object animation scenes.
2
If the Animator window is not already open, click Tools
➤
Animator.
3
Play the animation. Check that the animated objects are shown in the correct location, in the correct size,
and so on.
4
If the Clash Detective window is not already open, click Tools
➤
Clash Detective.
5
Click the Select tab.
6
In the Left and Right panes, select the objects you want to test.
7
In the Link drop-down box, select the animation scene you want to link to, for example Scene1.
8
In the Step box, enter the Interval Size to use when looking for clashes in an animation.
9
Click the Start button. Clash Detective will check at each interval in the animation to see if there are any
clashes present. The number of found clashes is displayed in the Found box.
NOTE
If the animation scene is large in size, running this type of clash test will invariably take more time to
complete than a normal clash run.
You can now
Time-Based Soft Clashing
Project models can include the representation of temporary items, such as work packages, ships, cranes,
installations, and so on. If you want to use static objects, they must be added into the TimeLiner project, and
scheduled to appear and disappear at particular locations, over specific period of time.
Additionally, you can create dynamic animation scenes, so that the objects will be moving around a project site,
or change their size, and so on. Once created, such scenes must be linked to tasks in the TimeLiner project
schedule.
It is possible, that appearance or disappearance of static objects can obstruct the movement of animated objects
on site.
Setting up a time-based soft clashing enables the automated checking of this throughout the project lifetime.
When a time-based soft clash session is run, at each step of TimeLiner sequence, Clash Detective is used to check
if a clash has occurred. If it has, a date of when the clash took place is logged, along with the event that caused
the clash.
You can review the
and, for example, re-route some objects to avoid any space/time conflicts.
To prepare for time-based soft clashing
1
You need to set up necessary
.
2
You need to set up necessary
.
3
You need to link the dynamic packages (animation scenes) to the correct tasks in TimeLiner.
To link to a TimeLiner schedule
1
In Autodesk Navisworks open the project model file, which contains the animated TimeLiner schedule.
2
If the TimeLiner window is not already open, click Tools
➤
TimeLiner.
3
Click the Tasks tab, and check the static package tasks are displayed, and at least one animation scene has
been linked to one of the TimeLiner tasks.
4
Click the Configure tab, and check the task types have been added to match the static packages.
Time-Based and Soft Clash Testing | 389
Summary of Contents for 507B1-90A211-1301 - NavisWorks Manage 2010
Page 1: ...Autodesk Navisworks Manage 2010 User Guide March 2009 ...
Page 12: ...xii Contents ...
Page 14: ...2 Part 1 Welcome to Autodesk Navisworks Manage 2010 ...
Page 64: ...52 Chapter 3 Installation ...
Page 97: ...Get a Whole Project View 85 ...
Page 98: ...86 Part 2 Get a Whole Project View ...
Page 136: ...124 Chapter 5 Work with Files ...
Page 178: ...To toggle ViewCube Click View Head Up Display ViewCube 166 Chapter 6 Explore Your Model ...
Page 262: ...250 Chapter 9 Use Viewpoints and Sectioning Modes ...
Page 270: ...258 Chapter 11 Work Within a Team ...
Page 282: ...270 Chapter 12 Share Data ...
Page 346: ...334 Chapter 14 Create Photorealistic Visualizations ...
Page 460: ...448 Chapter 17 Autodesk Navisworks Reference ...
Page 466: ...454 Glossary ...