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Value
An operand to assign. The following rules apply:
■
If you enter a number (for example 0, 400, 5.3), the value is treated as a numeric value. If it’s got a decimal
place, the floating-point formatting is preserved up to the user-defined decimal places.
■
If you enter an alphanumeric string between single or double quote marks, such as “hello” or ‘testing’, the
value is treated as a sting.
■
If you enter the word true or false without any quotes, the value is treated as a boolean (true = 1, false = 0).
Modifier
Assignment operators for your variable. You can use any of the following operators with numbers and
boolean values. However, using strings is limited to the 'Set Equal To' operator only.
■
Set Equal To
■
Increment By
■
Decrement By
Store Property
Selection to Get Property From
Click the Set button, and use the shortcut menu to define the objects, which
are used to get the property from:
■
Clear
- clears the current selection.
■
Set From Current Selection
- the objects are set to your current object selection in the Scene Area.
NOTE
This option is not available until you make a selection in the Scene Area.
■
Set From Current Selection Set
- the objects are set to your current search set or selection set.
IMPORTANT
If your selection contains a hierarchy of objects, the top-level object is automatically used to get the
property from. So, for example, if you selected a group called "Wheel", which includes two subgroups called "Rim",
and "Tyre", only the properties that relate to "Wheel" can be stored.
Variable to Set
The name of the variable to recieve the property.
Property to Store
Category
The property category. The values in this drop-down box depend on the selected objects.
Property
The property type. The values in this drop-down box depend on the chosen property category.
Load Model
File to Load
The path to the Navisworks file that will be loaded to replace the current one.
You may find it useful when you present a selection of animated scenes contained in a range of different model
files.
See also:
■
“
” on page 297
Create Object Animations
An animation is a prepared sequence of changes to the model. The changes you can make in Autodesk Navisworks
Manage 2010 are:
■
Manipulating geometry objects by modifying their position, rotation, size, color, and transparency. This type
of change is referred to as an animation set.
■
Manipulating viewpoints by using different navigation modes (such as orbiting or flying), or by using existing
viewpoint animations. This type of change is referred to as a camera.
■
Manipulating section planes either by moving them, or by turning them on and off. This type of change is
referred to as a section plane set.
Create Object Animations | 285
Summary of Contents for 507B1-90A211-1301 - NavisWorks Manage 2010
Page 1: ...Autodesk Navisworks Manage 2010 User Guide March 2009 ...
Page 12: ...xii Contents ...
Page 14: ...2 Part 1 Welcome to Autodesk Navisworks Manage 2010 ...
Page 64: ...52 Chapter 3 Installation ...
Page 97: ...Get a Whole Project View 85 ...
Page 98: ...86 Part 2 Get a Whole Project View ...
Page 136: ...124 Chapter 5 Work with Files ...
Page 178: ...To toggle ViewCube Click View Head Up Display ViewCube 166 Chapter 6 Explore Your Model ...
Page 262: ...250 Chapter 9 Use Viewpoints and Sectioning Modes ...
Page 270: ...258 Chapter 11 Work Within a Team ...
Page 282: ...270 Chapter 12 Share Data ...
Page 346: ...334 Chapter 14 Create Photorealistic Visualizations ...
Page 460: ...448 Chapter 17 Autodesk Navisworks Reference ...
Page 466: ...454 Glossary ...