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Chapter 22
Moving, Rotating, & Resizing Entities
3
(optional) Rotate the rubber stamped entity by pressing plus (+) or minus
(-) on the numeric keypad, or F5 or SHIFT+F5.
4
Click to place copies of the entity.
To rubber stamp an entity while aligning it with two points
1
Select an entity or entities to copy.
2
On the Edit menu, click Transform, Rubber Stamp, or click the Rubber
Stamp button on the All-In-One toolbar, or right-click the entity, then
click Rubber Stamp on the pop-up menu that appears. An outline of the
entity appears and follows the pointer.
3
Press CTRL and click a point in the drawing for the basepoint of the rubber
stamped entity.
To rubber stamp an entity while scaling it and aligning it to points
1
Select the entity or entities to copy.
2
On the Edit menu, click Transform, Rubber Stamp, or click the Rubber
Stamp button on the All-In-One toolbar, or right-click the entity and click
Rubber Stamp on the pop-up menu that appears. An outline of the entity
appears and follows the pointer.
3
Press SHIFT+CTRL and click a point in the drawing for the basepoint of the
entity. A rubber-band outline appears and rotates and scales with the
pointer.
4
Continue pressing SHIFT+CTRL and click a second point. The copy is
placed.
Creating Patterns of Duplicate Entities
Many types of drawings make it necessary to use the same entity in several
instances that create a pattern, such as a row of bolts or a circular pattern of
holes. An easy way to create a pattern of entities is to use either of the
AutoArray commands—Symbol Array or Rubber Stamp Array. An array is a
pattern of identical sets of entities. Symbol Array allows you to create a
pattern of symbols, while Rubber Stamp Array allows you to create a pattern
of selected entities. Both commands afford you the flexibility of drag-and-
drop design. Simply select the symbol or entities you want to duplicate, select
the array pattern, and draw the array entity.
Summary of Contents for 00308-011408-9F30A - VLA AUTOSKETCH R8-MEDIA W9X/NT
Page 1: ...October 2001 AutoSketch User s Guide RELEASE 8 ...
Page 12: ...2 ...
Page 20: ...10 Chapter 1 Welcome ...
Page 28: ...18 Chapter 2 Important Concepts ...
Page 42: ...32 Chapter 3 Screen Layout ...
Page 44: ...34 ...
Page 68: ...58 Chapter 5 Setting Up a New Drawing ...
Page 84: ...74 Chapter 6 Customizing the Grid ...
Page 136: ...126 Chapter 10 Entering Lengths Angles ...
Page 138: ...128 ...
Page 164: ...154 Chapter 12 Polylines Polygons Curves ...
Page 176: ...166 Chapter 13 Arcs Circles ...
Page 194: ...184 Chapter 14 Symbols ...
Page 206: ...196 Chapter 15 3D Effects ...
Page 220: ...210 ...
Page 256: ...246 Chapter 19 Markers ...
Page 258: ...248 ...
Page 270: ...260 Chapter 20 Selecting Deleting Entities ...
Page 274: ...264 Chapter 21 Undoing Redoing Repeating Actions ...
Page 308: ...298 Chapter 23 Trimming Entities ...
Page 340: ...330 Chapter 26 Making Inquiries ...
Page 342: ...332 ...
Page 350: ...340 Chapter 27 Storing Data in a Drawing ...
Page 360: ...350 Chapter 28 Retrieving Data From a Drawing ...
Page 366: ...356 Chapter 29 Using Web Tools ...
Page 388: ...378 Glossary ...
Page 400: ...390 Index ...