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Using SPM
Programming with SPM
2–17
SPM Screens
SPM screens simulate the system programming console. Each SPM screen
includes a 7-line by 24-character console simulation window that corresponds to
the display area of the MLX-20L
ä
telephone. To the right and left of this console
simulation window are columns that list the keys corresponding to similarly
located buttons on the MLX-20L telephone. If you are working with Version 2.0 or
higher, the version number appears in the upper left corner of the screen (for
example,
V4).
Figure 2–5 illustrates the SPM display screen.
Figure 2–5. SPM Display
F1
F1
through
F5
F5
, and
F6
F6
through
F10
F10
display on either side of the console
simulation window. They represent the function keys to use when you select
screen options. When a screen contains several choices, press the function key
identified by the label next to your choice. (If you were programming on the
console, you would press the telephone button next to your choice.)
Below the console simulation window are 20 simulated line buttons. The 20 line
buttons can be selected using the arrow keys to position the cursor on the
appropriate button. Using
d
(the Inspect feature), you can determine the
status of each line and the features programmed on each line according to the
letter that appears next to the line number (see below).
Summary of Contents for MERLIN LEGEND Release 3.1
Page 372: ...Memory Card 3 236 Common Administrative Procedures...
Page 572: ...Telephones 4 200 Programming Procedures...
Page 715: ...Memory Card Programming Procedures 4 343...
Page 749: ...Feature Quick Reference 5 34 Centralized Telephone Programming...
Page 773: ...Customer Support Information B 2 System Programming...
Page 798: ...Button Diagrams E 6 System Programming...
Page 800: ...Sample Reports F 2 System Programming Continued on next page...