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Version 1.00

87

SINGLE-MACHINE EDITING

Three other edit related features are available as SHIFT functions on the IN, SYNC and OUT keys.

IN->NOW (SHIFT+IN)

The IN key’s shift function, IN->NOW, allows you to slip audio by moving the marked edit region/
cue(s) time to the current NOW time.

For example, to move a piece of audio to a new position, mark an edit region as appropriate, play,
jog, locate or whatever to the point you want it and press IN->NOW.  The edit region’s IN point will
be repositioned at the current NOW time. I.e.:

IN/NOW

IN

NOW

IN

NOW

In this way, you may move a piece of audio into sync. Let’s take a practical example. Imagine you
are working with the system connected to a VTR using RS422. You have pasted or inserted a few
dog bark sound effects but one of them is slightly early and out of sync with the picture. Firstly,
mark an IN at the start of the out-of-sync dog bark and then mark an OUT at the end of it (or line up
the dog bark on the NOW time and press SELECT Q). For example:

Now, jog the video forward from the RE32’s jog wheel (ignore the audio for the moment) until you
see where the dog’s mouth is just beginning to open. Jog back and forth until you get an exact
sync point and press IN->NOW (SHIFT+IN) followed by EXECUTE. The offending dog bark will be
moved forward and re-positioned at the exact point where the mouth opens. I.e.:

Of course, it may be that you need to slip the entire track in this way. To achieve this, press IN and
then, whilst holding the IN key, press OUT - this will select the whole of the track from the IN time
onwards and will slip it backwards or forwards accordingly.

If you wish to slip only a cue, use SELECT Q. This will mark the IN and OUT at the start and end
of the selected cue and IN->NOW will slip the cue accordingly.

Pressing IN->NOW gives this screen:

You can see how much you have moved the IN time in the SLIP DISTANCE field. If you move
forwards (i.e. jog clockwise, fast forward, play), a ‘+’ appears before the SLIP DISTANCE field; if
you move backwards (i.e. jog counter clockwise, rewind or play reverse), a ‘-’ sign appears. As you
jog or play or rewind with this page open, you will see this time field changing. Press EXECUTE to
complete the action.

Summary of Contents for RE32

Page 1: ...MULTITRACK REMOTE CONTROLLER re32 Operator s Manual WARNING To prevent fire or shock hazard do not expose this appliance to rain or moisture 000420 3 Printed in Japan ...

Page 2: ...IMITED SOFTWARE WARRANTY POLICY All the software provided with or purchased especially for AKAI professional products has been tested for functionality AKAI professional M I Corp will make its best efforts to correct reported software defects for future releases subject to technical practicabilities AKAI professional M I Corp makes no warranty or representation either expressed or implied with res...

Page 3: ... Never use a DC power supply If water or any other liquid is spilled into or onto the RE32 disconnect the power and call your dealer Make sure that the unit is well ventilated and away from direct sunlight To avoid damage to internal circuitry as well as the external finish keep the RE32 away from sources of direct heat stoves radiators etc Avoid using aerosol insecticides etc near the RE32 They m...

Page 4: ...ZARD SHOULD IT BE INSERTED INTO A 13 AMP SOCKET ELSEWHERE The wires in this mains lead are coloured in accordance with the following code GREEN and YELLOW EARTH BLUE NEUTRAL BROWN LIVE As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug please proceed as follows The wire which is coloured GREEN and YEL...

Page 5: ...THE EQUIPMENT 32 En This digital apparatus does not exceed the Class B limits for radio noise emissions from digital apparatus set out in the Radio Interference Regulations of the Canadian Depart ment of Communications 27 En AVIS POUR LES ACHETEURS CANADIENS DU RE32 Le présent appareil numérique n ément pas des bruits radioélectriques dépassant les limites applicables aux appareils numériques de l...

Page 6: ...liable for any injury loss or damage direct or consequential arising out of the use or inability to use the product The warranty provides only those benefits specified and does not cover defects or repairs needed as a result of acts beyond the control of AKAI professional including but not limited to 1 Damage caused by abuse accident or negligence AKAI professional will not cover under warranty an...

Page 7: ...5 ADVANCED RECORDING 37 RECORD DISKS 40 RECORD TYPE 41 RECORD SETUP 43 AUTO PUNCH IN OUT 46 REHEARSE 46 INPUT ROUTING ASSIGNING INPUTS TO TRACKS 47 INPUT ROUTING DR16pro 48 NPUT ROUTING DD8 or DD8plus 49 INPUT ROUTING DD1500 50 RECORDING DIGITALLY 52 PLAYING BACK AUDIO MATERIAL 54 GROUPING TRACKS 57 AUTOLOCATOR 57 LOCATING TO THE START OR END OF A PROJECT 57 LOCATING TO THE NEXT OR PREVIOUS CUES 5...

Page 8: ...REFERENCES 81 OVERLAY FROM CLIPBOARD 82 OVERLAYING TO OUT AND SYNC REFERENCES 82 MOVE REGION 83 NUDGING IN SYNC OUT TIMES 84 NUDGING AUDIO 84 UNDOING A NUDGE 85 NUDGE SET SHIFT NUDGE 85 SPLIT CUE 86 IN NOW SHIFT IN 87 EDIT PLAY KEYS 90 SELECT CUE EDIT CUE 91 USING EDIT CUE TO AFFECT MULTIPLE CUES 94 CROSSFADE TOOLS 95 DISK MANAGEMENT 98 SAVING PROJECTS 98 SAVING A PROJECT WITH A DIFFERENT NAME 101...

Page 9: ...E DISPLAY 144 RECORD SETUP 145 SPEED 148 TEMPO MAPS 149 CREATING A MIDI TEMPO MAP 150 DELETING TEMPO MAP STEPS 151 LOCATING TO STEPS 151 MORE SETUP FUNCTIONS 152 SAVE SETTINGS 152 LOAD SETTINGS 152 INFO 153 SETUP SINGLE MACHINE 154 DIGITAL SETTINGS 154 DIGITAL OUTPUT FORMAT 157 OUTPUT DE EMPHASIS 157 SYNC SETTINGS 158 RECORD SETUP 162 OPERATING LEVELS 162 REMOTE PAGES 163 GPIO SETUP 164 USER KEYS ...

Page 10: ...Page ix ...

Page 11: ...es eye strain even in prolonged sessions You will no doubt be pleased to know that the screen you see on the monitor is the only one you work in and there are no multiple stacked windows to confuse you FEATURES Traditional recording and monitoring functions Dedicated track select keys for easy selection of play mute edit and record Large dedicated MTR style transport keys The weighted jog wheel al...

Page 12: ... operation and wherever possible gives hints and tips and application notes However because of the diversity of applications in which the RE32 can be used it is not always possible to cover every application specifically As such most descriptions of functions are fairly general unless however a certain function has a specific use in a particular application The availability of some functions on th...

Page 13: ...cal lines The centre of these two lines is known as the NOW TIME and the actual NOW time is shown in the display above it and on the LED timecode display All work is done with referenced to this NOW time For example to select a cue for editing move it to the NOW time and press SELECT Q Marking IN times and OUT times and locate memories is also done referenced to the NOW time CUE This refers to a p...

Page 14: ...ULTI MODE Most operations on the RE32 are designed to make the system feel like a single multi track tape machine even if the tracks are on two or more individual machine For example in a system with two DR16pro machines selecting Track 17 on the RE32 will actually select Track 1 on the second machine This method of operation is referred to in this manual as MULTI MODE SINGLE MODE This refers to a...

Page 15: ...tc as appropriate for the project When several machines are connected to the RE32 to expand the total number of tracks available the system will behave as if there is a single multi track project encompassing all of these tracks However in reality each connected machine maintains its own internal project containing data for the tracks assigned to that machine Usually you do not need to worry about...

Page 16: ...recommend a suitable monitor Any size monitor may be used and the graphics automatically resize accordingly You may even use very large RGB monitors but you will need a suitable S VGA to RGB converter for this Again please speak to your dealer for information on choosing and connecting a monitor KEYBOARD This mini DIN socket will accept a PS 2 compatible PC keyboard and is provided to make the nam...

Page 17: ... in 16 bit DD8s an Ethernet option board must be installed It is essential that the TERMINATOR switch is switched to the ON position on the first and last units in the chain Failure to do so will prevent correct communications and the system will not work NOTE The AKNET interface used in the Akai DD DR system is 10 Base 2 Ethernet There are certain rules that must be adhered to when setting up the...

Page 18: ...U key followed by the 3 SETUP key on the numeric keypad then select AKAINET on the display by rotating the JOG SHUTTLE control 2 Press the STORE ENT key The message MACHINE 01 will appear in the display showing the current Machine ID 3 Use the JOG wheel to select the required Machine ID number and press the STORE ENT key to confirm the assignment and exit the menu SETTING MACHINE ID NUMBERS DD8 Th...

Page 19: ...cates that the system is ready for use If there is a problem with theAKAINET connections the system will display this screen permanently This indicates that the RE32 has detected a fault and cannot communicate with the connected machines If this occurs check theAKAINET BNC cables to make sure they are securely connected If that seems o k check the AKAINET termination switches As shown in the diagr...

Page 20: ...setup the function of the track select keys The TRACKS key is used to select which bank of tracks are currently assigned to the 32 track keys The RE32 can control up to 128 tracks in 4 banks The currently selected bank is indicated by the column of LEDs next to the TRACKS key The GROUP keys allow you to store and recall combinations of track settings The LCD displays information concerning the sta...

Page 21: ...ypad for inputting timecode and values and for selecting locator memories and edit clipboards The DATA ENTRY keys allows you to set parameter values whilst the CURSOR keys are used for selecting parameter fields in the RE32 s LCD The DATA ENTRY keys can also be used to nudge audio into sync and to go to the next and previous cues and the CURSOR keys double as vertical and horizontal zoom keys The ...

Page 22: ...n relating to the current system settings is displayed at the left hand side of the status bar above the GRID This includes the signal source for the meters the project sample rate and the number of tracks available in the system 3 PROJECT NAME At the right hand side of the status bar above the GRID right is displayed the currently selected project s name 4 NOW TIME Directly above the GRID is the ...

Page 23: ...selected these panels are shown on the right hand side of the screen Each panel is aligned vertically with the tracks related to the corresponding machine 1 Project 1 Project 1 CLIPBOARD O Sax stab 1 Gtr hook 2 Strings1 3 4 5 6 7 8 9 STOP The top line of this box shows the machine number the name of the project currently loaded on this machine and the current transport status PLAY STOP etc The sym...

Page 24: ...s This can also make the screen very cluttered On the RE32 you see the entire name regardless of its length For example MUSIC 1 R MUSIC 1 L F O F O F O F O F O F O F O F O F O F O F O F O Conventional disk recorder cue name display Whilst the long music cue can display the full name the footsteps SFX on the adjacent tracks called FOOTSTP 1L and FOOTSTP 1R are abbreviated to FO Compare this with th...

Page 25: ... KEYS You use the four CURSOR keys to move around the LCD In the following example the page is displaying a list of files and the CURSOR keys are used to scroll up and down the list in order to select one You can also in this example move the cursor to the top line to select a different disk Disk selection would be made using the DATA ENTRY keys or by typing in a number directly from the numeric k...

Page 26: ...sly to switch between maximum horizontal zoom in and a zoom out of your choice by pressing SHIFT CURSOR keys simultaneously To do this zoom in to the level of your choice pressing SHIFT and the CURSOR keys together will now switch you between that level and maximum zoom SHIFT plus the CURSOR keys allow you to zoom in vertically on tracks SHIFT will zoom in showing fewer and fewer tracks whilst SHI...

Page 27: ...from the right and time divisions i e hours minutes seconds and frames are confirmed using the keypad s 00 double zero key For example to enter a value of 1 hour 23 minutes 12 seconds 12 frames type the following 1 00 23 00 12 00 12 00 ENT You will see the following display in the selected timecode field as you enter the numbers 00 1 00 23 12 00 ENT 12 The important thing to remember is to confirm...

Page 28: ...soft keys act as radio keys i e switching one on will switch one or more others off and select different functions In this case the selected key highlights Although these look essentially like action keys or page keys the distinction should be clear from the context of the page you are in EXECUTE Nearly all actions on the RE32 require completion using the EXECUTE key located beneath the soft keys ...

Page 29: ...preroll time When using SET pages the LED will not flash but will be lit according to whether that key is switched ON or OFF for example when setting the PREROLL time the LED will indicate whether the PREROLL function is turned on or off NOTE Not all keys SET functions are operational Some of the SET functions are reserved for future enhancements via software JOG WHEEL The jog wheel is normally us...

Page 30: ...e and start typing to enter a suitable name You may also re name existing files that have a number in them very quickly just be pressing any of the numeric keys For example you can rename PROJECT 1 to PROJECT 2 simply by pressing 2 EXECUTE You can also add numbers to files in this way For example to re name the file ANIMALS to ANIMALS 1 simply move the cursor to the file press 1 EXECUTE Again pres...

Page 31: ... points 100 locate memories may be stored per project You may also go to a timecode position directly by hitting LOCATE and typing in an appropriate timecode value You may also mark grab markers using the GRAB function SHIFT STORE LOCATE This will drop un numbered markers along the scroll bar and these can be used as you like You can mark locate memories and grab markers on the fly as you are play...

Page 32: ...rt editing straight away When SPOOL is on the jog wheel will spool audio When both LEDs are on you can scroll through the project very quickly and no audio will be heard but this does allow you to get to points in the project very quickly When both LEDs are off the jog wheel has no function This position is recommended when mixing down so as to prevent accidental jogging during playback JOG SPOOL ...

Page 33: ...h the connected machines will automatically drop some tracks to allow the high speed playback However in most cases this is fairly transparent and should not be particularly noticeable especially on faster drives The RESET soft key on F5 F6 will reset the selections you make to their default value Press SHIFT plus the JOG SPOOL key again or EXIT to leave this page ...

Page 34: ...eral tracks For example It is also possible to select a single cue for editing using the SELECT Q key I e Once selected in this way the cue may be subjected to all the usual editing possibilities SELECT Q allows you to select a cue for editing very quickly without having to specifically mark an IN and an OUT time Once a cue is selected in this way it can be subjected to all the normal editing proc...

Page 35: ...but will keep the gap created thus preserving timing For example IN OUT BEFORE CUT AFTER CUT IN OUT IN OUT BEFORE ERASE AFTER ERASE You may of course edit entire cues in this way For example let s say you have a backing vocal you wish to copy select the track for editing go to the cue press SELECT Q followed by EDIT and COPY In this case you have not needed to specifically mark IN and OUT times si...

Page 36: ... as a MORE key to scroll through the list of menus in groups of five Many SETUP pages include a parameter in the top right hand corner labelled MACHINE This allows you to select if parameter settings are applied to the system as a whole MULTI or to a single machine referred to as ID1 ID 2 etc The MULTI SETUP pages are designed to allow easy configuration of parameters that should be set identicall...

Page 37: ...mple rates cannot be used in the same project TC FRAME RATE This shows the system s timecode rate This field is not editable but instead serves as a visual check that all machines are configured correctly If all machines are set to the same frame rate then this rate will be displayed here If not this field will say DO NOT MATCH Timecode frame rates can be individually set on each machine as explai...

Page 38: ...ons now available are DD PLUS This is the current Akai DD series disk format which allows 4000 files to be saved to a single disk and will give the best performance for real time recording and playback of audio MACINTOSH This allows the disk to be formatted in Macintosh HFS format Note that this option will create a single volume erasing all existing partitions on the disk If you want to create mu...

Page 39: ...re you may enter a name of up to ten characters This name will accompany the disk wherever you take it To label the disk move the cursor to the LABEL field and enter a name of up to ten characters using a PS 2 keyboard connected to the RE32 Press RETURN or EXECUTE once to complete the name and a second time to enter it NOTE Naming a disk is not compulsory This is here entirely for your convenience...

Page 40: ... but please note that AKAI professional cannot accept responsibility for disks that have not been fully formatted that show errors later on It is recommended that you do a full format for brand new disks If there are no bad blocks shown there should be no need to do a full format again should you wish to re format the disk for re use at a later date As a final reminder FORMATTING THE DISK WILL ERA...

Page 41: ...ISK LABELS This will show the disk label given in the FORMAT page down the right of the GRID DISK NAMES This will show the name given to the disk in the FORMAT page down the right of the GRID CUE FADES These can be switched ON or OFF Scrolling is slightly smoother with the fades switched off CUE LEVELS It is possible to show the cue s level with this option The height of the blue box surrounding t...

Page 42: ...GA MONITOR CUES screen will take you to the next page shown below The parameters are EDIT AUTO ZOOM This function has three settings OFF MANUAL AUTO With the parameter switched OFF the vertical zoom in out will zoom in from 32 tracks through 24 16 12 8 4 2 and finally 1 track shown on the VGA monitor When switched to MANUAL as you zoom in out if certain tracks are selected for editing the monitor ...

Page 43: ...nal page shown below SHOW ON YGA MONITOR MACHINES SHOW ON YGA MONITOR MACHINES OPTIONS DEFAULT Machine Box Machine Box OFF Information Project Names Information Project Names Error Messages OFF Error Messages OFF The parameters are MACHINE BOX Switching this ON will force the machine box containing the CLIPBOARD DISPLAY and other information about the connected machines to be permanently displayed...

Page 44: ... select to display system error messages in a large pop up window on the VGA In multi machine systems as well as showing the system error message this window will indicate the machine number on which the error occurred In all SHOW pages you may reset the parameters to their default settings using the DEFAULTS soft key on F5 F6 Press either EXIT or SHIFT SETUP again to close this pages ...

Page 45: ... Once you have made your selection to record simply press PLAY to start playback and then press PLAY and the red RECORD key together The track key s will be steadily lit as will the transport RECORD key On the monitor the recording will be shown as a red block as it is recording To stop recording press STOP After a second the recording you have just made will be shown in blue assuming the track is...

Page 46: ...d at the start and end of the new recording Because the AUTO PUNCH function uses these times to punch in and out of recording automatically if you wish to re record over a recording you have just made to ensure punch in and out are at exactly the same position switch on the AUTO PUNCH function see below AUTO PUNCH IN OUT Another way out of a recording disaster is to undo the last recording you mad...

Page 47: ...all subsequent recordings you make will be automatically named GUITAR 1 GUITAR 2 etc until you specify a new seed name in this field The autoname function does not work when performing a punch out followed by a punch in In this case both recordings will have the same name This is not a problem because recordings can have the same name in a project Recordings can be renamed afterwards if you wish R...

Page 48: ...sing AUTO PUNCH to drop in and out of record automatically and you have to keep repeating the auto punch over and over again the DESTRUCTIVE mode will be useful as it will help prevent the build up of unwanted recordings on your disk NOTE There are certain considerations regarding destructive recording that you should be aware of THERE IS NO UNDO FOR RECORDINGS WHEN DESTRUCTIVE MODE IS USED After ...

Page 49: ...hinking that new recordings are recoverable when in fact they are being deleted from disk every time you record over them A good example may be where you are repeatedly dropping in over dialogue recordings unaware that DESTRUCTIVE mode is set You may think that you can retrieve out takes after the artist has left only to find that only the very latest recordings you made are available on disk In t...

Page 50: ...his is where you select the machine for which you want to select a record disk To avoid confusion the machines are listed by the tracks they represent For example machine 1 may be shown as 1 16 machine 2 as 17 32 etc RECORD DISK Here you may select which disk to record onto assuming you have more than one drive attached to the system FREE ON DISK In this field you can see how much time you have fr...

Page 51: ...ative audio file format and is only available when the selected Record Disk is an AKAI format AIFF This is Apple s Audio Interchange File Format that is used by many Macintosh software applications The AIFF option is only available when the selected Record Disk is Macintosh format SD II This is the native audio file format used by Digidesign Pro Tools and some other Macintosh software applications...

Page 52: ... that is only available when recording AKAI format audio files Typically 20 bit audio occupies the same space on disk as 24 bit audio the extra 4 bits of storage space in each sample being wasted The 20 bit packed mode avoids this waste of space by writing the audio to disk in a special pattern Sample 3 Sample 1 Sample 2 Sample 3 Sample 1 Sample 2 Sample 3 Sample 1 Sample 2 24 BIT 20 BIT 20 BIT PA...

Page 53: ...ORD TRACK S PLAY SELECT KEY ON RECORD STOP PLAYBACK YES YES RECORD TRACK S PLAY SELECT KEY OFF YES HEAR INPUT The other selection you may make is RECORD ONLY With this selected you will only hear the input signal whilst actually recording regardless of the status of the record track s PLAY select key I e RECORD STOP PLAYBACK YES NO RECORD TRACK S PLAY SELECT KEY ON OR OFF NO HEAR INPUT RECORD ONLY...

Page 54: ... selected track s and the REC key will light steadily When a track select key is pressed again that track will be punched out of record PRIMED In this mode recording will start immediately on selected tracks when the REC and PLAY keys are first pressed After this if new record tracks are selected the appropriate track select key s will flash indicating that the track is in record ready but recordi...

Page 55: ...cording is actually using two tracks one for the actual recording and the other for the muted track The Akai DD DR Series machines deal with this in a way so that this should not be much of a problem and the way this works is designed to be as transparent as possible When you enable a track for record the priority for track dropping is FIRST TRACK S TO BE DROPPED Those with no audio on them NEXT T...

Page 56: ... and will drop out when the OUT time is reached NOTE One feature of the RE32 is that because the IN and OUT times are automatically marked at the start and end of a new recording once you have performed a recording manually to re create that time and time again for example if you need to keep re taking the same recording over and over again you can simply switch AUTO PUNCH on and the system will t...

Page 57: ...ich is accessed by pressing F5 F6 ROUTE INPUTS on the main record page The first screen shown allows you to select the machine for which you would like to configure the input assignments Select the required machine using the DATA ENTRY keys As you select each machine the display will show the track numbers assigned to that machine to avoid any confusion Pressing the EXECUTE will take you to the ma...

Page 58: ... to a matrix point You then use the DATA ENTRY keys to assign or de assign accordingly For example to route the right channel of the DR16pro s built in stereo digital interface DINR to track 6 move the cursor to 6 using the cursor right key and use the cursor down key to select DINR The cursor looks like this and shows you where you are The cursor is shown and the track number is highlighted To ro...

Page 59: ...e to route INPUT 3 to track 6 move the cursor to 6 using the cursor right key and use the cursor down key to select INPUT 3 The cursor looks like this and shows you where you are To the right of the screen the input you have selected and the track you are on is also shown The cursor is shown and the track number is highlighted The selected track and input are also shown to the right of the screen ...

Page 60: ... the analogue inputs would take priority in the routing Of course should you add more inputs be they digital or analogue the system will assign them automatically for you but you may re assign them as you wish With this default setting you may record using a normal 4 or 8 group output track laying mixer and assign mixer channels to tracks from the mixer just as you would with a normal MTR with no ...

Page 61: ...matrix point You then use the DATA ENTRY keys to assign or de assign accordingly For example to route ADC 1R to track 6 move the cursor to 6 using the cursor right key and use the cursor down key to select INPUT ADC 1R The cursor looks like this and shows you where you are To the right of the screen the input you have selected and the track you are on is also shown The cursor is shown and the trac...

Page 62: ...input to record through in the ROUTE INPUT page the input will usually be selected automatically as the wordclock source by the machine as soon as you select a track routed to that input for record If for some reason you select to record digitally but a digital input is not connected as soon as you try to select a track or tracks for record you will get the prompt You will not be able to select an...

Page 63: ...with tape chatter just like a standard MTR In this case only x 5 play speed is possible This is rewind Pressing it once gives x 10 play speed pressing it again gives x 100 play speed Press it again to fast forward at x 10 play speed When is pressed during play the system will rewind with tape chatter just like a standard MTR In this case only x 5 play speed is possible REC This key allows you to d...

Page 64: ...ion I e PLAY FROM NOW The PLAY FROM duration can be set by pressing SHIFT PREROLL as above setting PLAY TO NOTE You will find that if PLAY durations are set longer than the default 1 second setting play response will be marginally slower PLAY IN OUT This will play from the IN point to the OUT point I e IN OUT PLAY IN OUT This is useful for checking edits but can also be used for checking the last ...

Page 65: ...io to be heard while the transport is in motion and any armed record inputs to be heard while the transport is stopped or recording This key temporarily overrides this switching so that the input audio can be heard at any time MUTING TRACKS Tracks are muted simply by turning the appropriate PLAY track select keys off When muted the cues are shown in grey on the external monitor SOLOING A TRACK The...

Page 66: ...ack selects to be stored in the GROUP memory EDIT SELECTS When set to YES this allows the current edit track selects to be stored in the GROUP memory RECORD SELECTS When set to YES this allows the current record track selects to be stored in the GROUP memory After selecting the GROUP memory and the appropriate tracks for play record or edit press the EXECUTE key to save the selections Groups are r...

Page 67: ...ll go to each one on each track in turn If no tracks are selected for edit only PLAY you will go to every cue on all tracks in turn If no tracks are selected for PLAY i e all track select keys are off the function does not work LOCATING TO TIMECODE POSITIONS You may locate to a timecode position using the numeric keypad For example to locate to 01 12 13 23 press LOCATE 1 00 12 00 13 00 23 00 ENT w...

Page 68: ...the GRID as a white triangle You may also mark locate points using the GRAB key Simply pressing the GRAB key will mark a grabbed locate point and it will be shown as a grey vertical line in the scroll bar beneath the GRID You may grab the points at any time when the system is stopped or in fact when playing back These markers are particularly useful for marking locate points of interest you may wi...

Page 69: ...UT PRE ROLL POST ROLL TOTAL CYCLE LENGTH It is also possible to use this with the AUTO punch in out function For example with CYCLE AUTO and PRE ROLL on you can automate your recordings very conveniently The PRE ROLL will cause playback to commence at a set amount before the IN time and will then play back for the same amount after the OUT time punching in and out at the IN OUT times accordingly I...

Page 70: ...to the Akai system Because mechanical devices need a certain amount of time to get up to speed it is necessary to locate to a point a few seconds before where you really want to be so that the external devices get up to sync by the time you reach the actual locate point The PRE ROLL time is set by pressing SHIFT PRE ROLL SET You will receive this screen Simply set the pre roll time you require usi...

Page 71: ...entially undo the undos EXECUTE KEY Most editing functions on the RE32 are completed using EXECUTE In an action where it necessary to press EXECUTE to complete it the key s LED will flash and you should press EXECUTE to complete the action Whenever this LED is flashing EXIT will always abort the action without committing it IN KEY This key allows you to mark an IN time for an edit When you mark an...

Page 72: ...rt of the track to the OUT time The track s selected for editing will be shown in green from the OUT time back to the first cue TO SELECT A TRACK FROM THE SYNC MARK TO THE START OR END press SYNC and then whilst holding SYNC press IN This will mark the track s from the SYNC marker the start of the track s Pressing the SYNC key and then whilst holding SYNC pressing the OUT key will mark the track s...

Page 73: ... EXAMPLE C SELECTING MULTIPLE CUES When multiple cues are selected i e several tracks in edit all selected cues are highlighted green If you turn any of the selected tracks off those cues are de selected but if you turn them back on again they are re selected To select other cues on other tracks simply turn them on for EDIT Cues selected using SELECT Q may be subjected to all the various editing f...

Page 74: ...you to copy a selected audio region on any combination of tracks in the system to a new location on the GRID First mark the region you want to copy using the IN and OUT keys and select the tracks containing audio you wish to copy using the EDIT TRACK SELECT keys Cues within the marked region will be shown in green on the display to show that they are selected Next press the COPY F1 key The audio r...

Page 75: ...ected EDIT REFERENCE This selects how the audio region selected is referenced to the current NOW time The options are SOURCE SYNC Referenced to the NOW time at which the audio region was selected NOW SOURCE OUT Reference to the end of the selected audio region NOW SOURCE IN Referenced to the start of the selected audio region NOW The soft keys may be used to choose how the selected audio region wi...

Page 76: ... gaps in the material being pasted will be pasted over any material that exists at the paste point For example MULTITRACK INSERT Pressing INSERT F2 will insert the selected region at the current NOW time and will cause any audio after the insert point to be shifted BEFORE INSERT AFTER INSERT NOW SELECTED REGION NOW SELECTED REGION TRACK BEFORE PASTE TRACK AFTER PASTE ...

Page 77: ...ps in the material being pasted these are transparent and will reveal any audio underneath For example NOW BEFORE OVERLAY AFTER OVERLAY Compare this with PASTE where the gap in the pasted material obscures the material beneath NOW BEFORE PASTE AFTER PASTE SELECTED REGION When using PASTE the area underneath the gap being pasted over would not be heard whereas with OVERLAY it would ...

Page 78: ... the region you want to cut using the IN and OUT keys and select the tracks containing audio you wish to remove using the EDIT TRACK SELECT keys Cues within the marked region will be shown in green on the display to show that they are selected Next press the ERASE F3 key on the main MULTI MACHINE EDIT page The audio region selected will be removed from the GRID DISCARD The DISCARD function will di...

Page 79: ...indefinitely within one cue splitting it up into smaller sections each time EXECUTE is not required for SPLIT CUE The SPLIT function is executed by pressing SPLIT F5 on the main MULTITRACK EDIT page As with other MULTITRACK EDIT functions SPLIT may be used on any combination of tracks in the system and can be useful to chop up individual sentences and phrases in a dialogue recording or to split a ...

Page 80: ...g at the edit functions in details we will first look at the EDIT CLIPBOARD which is displayed while in SINGLE MACHINE EDIT EDIT CLIPBOARD The EDIT CLIPBOARD can be regarded as a temporary storage place for audio cues It can hold up to ten clips 0 9 which are available for pasting and inserting into a project at any time When SINGLE MACHINE EDIT is selected the clipboard is automatically displayed...

Page 81: ...s the clipboard number you will copy cut or erase to or paste or insert from Using the clipboard is designed to be very quick and easy At its simplest level to copy an edit to say clipboard 5 simply mark the region you are interested in press COPY 5 EXECUTE To paste that back in elsewhere press PASTE 5 EXECUTE Prior to copying it to the clipboard you could give it a name and prior to pasting it in...

Page 82: ...he edit to a clipboard you may give it a name for easier reference later on If you do not name it it will take the name of the currently selected cue or the cue within the edit region If multiple cues are selected the name of the first cue will be shown in the selected clipboard However when you come to paste this back in the other cues in the region will retain their original names If you have a ...

Page 83: ... OCHRE SELECTED IN OUT EDIT EDIT EDIT Cues whose start and end fall outside the edit region will not be copied When ONLY WHOLE CUES is selected the selected cues will be highlighted ochre on the external monitor NOTE The selection made in this field is retained when you leave the page When you subsequently re enter the COPY page the selection you made previously will be shown ...

Page 84: ... name the edit prior to cutting it to the clipboard by typing a suitable ten character name on a PS 2 keyboard connected to the RE32 Press RETURN to complete the naming process and RETURN again to complete the CUT NOTE As the process is identical please refer to COPY TO CLIPBOARD for a detailed description of naming a clipboard F1 allows you to decide how subsequent audio will slip Pressing this k...

Page 85: ...t this point You may wish to cut it and place it in one of the clipboards 1 9 You may also name the edit prior to cutting it to the clipboard by typing a suitable ten character name on a PS 2 keyboard connected to the RE32 Press RETURN to complete the naming process and RETURN again to complete the CUT NOTE As the process is identical please refer to COPY TO CLIPBOARD for a detailed description of...

Page 86: ...by entering a suitable ten character name from a PS 2 keyboard connected to the RE32 You may also select the type of edit you wish to erase using F1 TYPE There are two choices you can make WHOLE REGION selects that everything within the IN OUT region will be erased PLAY PLAY EDIT PLAY PLAY BLUE PLAY GREEN SELECTED IN OUT EDIT EDIT EDIT Selecting ONLY WHOLE CUES will erase only the whole cues whose...

Page 87: ... cue before a certain point and after a certain point For example you may have a sound effect of a door slam which you recorded especially and either side of the effect is talking background noise and other such noises To get rid of this mark the start and end of the door slam and press DISCARD SHIFT ERASE this will keep the slam and remove the unwanted material either side of the IN OUT marks Bec...

Page 88: ... The default shown is that of the audio in clipboard 0 The EXECUTE key s LED will be flashing and should you press EXECUTE now you will paste in clipboard 0 at the current NOW time you will note that there is no need to have to mark an IN or OUT time when pasting the edit is simply pasted in on the selected track s at the current NOW time If you select another clipboard 1 9 using the numeric keypa...

Page 89: ...e it using the DATA ENTRY keys It is also possible to paste material referenced to the source material s SYNC point Assuming you marked a SYNC point in the source material press PASTE SYNC EXECUTE The following will occur NOW BEFORE PASTE AFTER PASTE SYNC You may also paste and sync an edit from the clipboard i e PASTE SYNC 8 EXECUTE to paste the sync point of clipboard 8 to the current NOW time T...

Page 90: ...The length of the insert will be shown in the INSERT LENGTH field Press EXECUTE to complete the insert Prior to inserting the item from the clipboard if you at all unsure what it is you are inserting use PLAY CLIPBD to audition it You can use the key to select whether the whole track will slip to accommodate the insert SLIP WHOLE TRACK or just the remainder of the cue at the point of insert ONLY S...

Page 91: ...time the insert You may also insert referenced to the source material s SYNC mark This is useful for bringing in material that needs to synchronise to specific visual events or to another piece of audio a clichéd example would be to sync a music crescendo to a gun shot Pressing INSERT SYNC EXECUTE would give this result BEFORE INSERT AFTER INSERT SYNC NOW NOTE If you try to insert referenced to a ...

Page 92: ...m the second group of edit functions shown when the MORE F6 key is pressed on the main edit page Pressing MORE F6 followed by OVERLAY F4 will display this screen As with paste you may overlay material from the default clipboard 0 or from clipboards 1 9 EXECUTE completes the action and closes the screen If you are not sure of the clipboard you have selected to OVERLAY you can press PLAY to audition...

Page 93: ...same time on the track specified in this field In the case of moving several tracks the TO TRACK field sets the first track the lowest numbered track will move to all other tracks selected for edit will be moved to adjacent tracks For example select tracks 6 7 8 for EDIT press 1 of the numeric keypad to select 1 tracks 6 7 8 will be moved to tracks 1 2 3 IMPORTANT NOTE Existing cues or overlapping...

Page 94: ... interested in on the NOW time and press NUDGE Now use the keys to nudge the NOW time and when you re happy with the position press SELECT Q The cue will be selected and the SYNC point will be marked on the NOW time you have just set NUDGING AUDIO It is also possible to physically nudge and slip audio into position using the NUDGE function Pressing F5 F6 gives this screen To nudge audio that is to...

Page 95: ...GE You cannot undo a nudge directly within the NUDGE pages but when you leave the page if you feel the result was unsuccessful you may undo it When in the NUDGE page if you feel an edit is not working well leave NUDGE temporarily hit UNDO and re enter NUDGE to have another attempt NUDGE SET SHIFT NUDGE The NUDGE key s shift function SET allows you to set by how much the keys will nudge Pressing SH...

Page 96: ...will execute a SPLIT You may find this function useful in many ways You may like to chop up individual sentences and phrases in a dialogue recording or split a music cue into smaller sections You may use it to create a cue within a longer cue For example you may wish to duck a section of a long music cue so as not to overpower a bit of dialogue or a specific sound effect Firstly go to the start of...

Page 97: ... Now jog the video forward from the RE32 s jog wheel ignore the audio for the moment until you see where the dog s mouth is just beginning to open Jog back and forth until you get an exact sync point and press IN NOW SHIFT IN followed by EXECUTE The offending dog bark will be moved forward and re positioned at the exact point where the mouth opens I e Of course it may be that you need to slip the ...

Page 98: ... to the SYNC point In the above example however we have marked a specific edit region to slip You may use SELECT Q to good effect in this case Because the action of selecting a cue marks a SYNC mark at the point you press SELECT Q line up the cue at the point you want to sync and press SELECT Q The cue will be selected and the SYNC will be marked Now use SYNC TO NOW followed by EXECUTE You may als...

Page 99: ...NOW can paste over material as in the above example of OUT NOW Please be careful not to accidentally lose data this way If you make a mistake you can use UNDO to repair it Of course you can also use the NUDGE function to move and slip audio around but the IN NOW offers a more tactile and physical way of syncing audio to picture that nudging whilst also useful does not always offer ...

Page 100: ...n IN SYNC or OUT time as appropriate Of course you may mark the IN SYNC or OUT and then use these edit play keys maybe nudging the NOW time auditioning and re marking the point The default PLAY TO time is 1 second but if you need longer times you may change this by pressing SHIFT PREROLL to go to the PREROLL SETUP page and then PLAY TIMES F1 F2 to go to this screen Here you may set the play durati...

Page 101: ... PLAY PLAY NOW BLUE PLAY GREEN SELECTED IN OUT PLAY PLAY PLAY SYNC You may also select stereo cues in the same way by selecting two tracks for editing E g PLAY PLAY EDIT PLAY PLAY NOW BLUE PLAY GREEN SELECTED IN OUT PLAY PLAY EDIT SYNC When you press the EDIT Q key the selected cues will be highlighted in ochre It is also possible to select non related multiple cues across several tracks if you wi...

Page 102: ... cues You will note however that as with all EDIT CUE parameters as soon as you edit the level here ALL cues will be set to the same level If you need to adjust levels of cues relative to each other each cue should be edited separately FADE UP Here you may set a fade up time for the cue When a fade up time is set it will be displayed on in the cue s block display on the monitor screen if selected ...

Page 103: ...e down to the end of the cue starting at the NOW time Pressing RESET F6 from the EDIT CUE screen gives you the option of resetting the EDIT CUE parameters to zero i e level to 0 0dB and fades to 00 00 00 00 0 This may be useful if you change your mind about some settings you have made and wish to start again You may also UNDO your efforts in EDIT CUE You cannot undo anything whilst actually in EDI...

Page 104: ... whilst this can be useful in some cases for example setting the fade down and level parameters of a group of footstep sound effects so that they are all identical it could potentially cause problems in other cases because you may accidentally reset parameters you have previously set on some cues The RESET function won t help in this case as this will simply reset ALL cues parameters to their defa...

Page 105: ...f cues sharing the same track All the CROSSFADE TOOLS can be applied to a single track or across multiple tracks limited in the case of cross fades by the amount of audio buffer RAM you have fitted in each machine Where appropriate therefore the term cue can also be read as cues The standard transport controls are disabled while in the CROSSFADE TOOLS pages Pressing the XFADE key SHIFT EDIT Q take...

Page 106: ...ue stays green With SLIP selected either the PRE or the POST cue not BOTH is actually moved along the timeline SLIP IN can also be selected from within the TRIM page by pressing the IN key while pressing SHIFT Similarly OUT SHIFT selects SLIP OUT SLIP mode is clearly dangerous if working to picture hence the cues in question turn red in warning Note that when SLIP is selected F3 becomes active as ...

Page 107: ...lects SLIP OUT SLIP mode is clearly dangerous if working to picture hence the cues in question turn red in warning Note that when SLIP is selected F3 becomes active as SLIP and toggles between slipping just the cue or the entire track ADJUST Selects which point s is to be adjusted PRE F4 Selects the PRE point for adjustment POST F5 Selects the POST point for adjustment BOTH F6 Selects both PRE and...

Page 108: ...mpt when you leave the page after the file has been saved This message will flash up very quickly to confirm the project is saved NOTE No ARE YOU SURE prompts are given as it is felt that a quick way to save projects is very important However please be careful not to accidentally save something you do not wish to keep If at any time you change your mind and do not wish to save the project press EX...

Page 109: ...nother disk with its associated audio you should copy the project using the DISK COPY functions AUTOSAVE WithAUTOSAVE switched OFF you must specifically save projects when you feel it is appropriate With AUTOSAVE switched to ON whenever you do anything the project is saved saving is very fast you won t notice any deterioration in speed or performance After you record cut paste erase slip undo what...

Page 110: ...d to avoid accidentally destroying valuable data as when write protection is enabled all record and editing functions are prohibited PROJECT NAME This shows the name of the currently loaded project and is the name that will be used when saving it You can select a new name as described in the next section or automatically generate a new project name using the SAVE NEXT soft key also described in th...

Page 111: ...nd Pressing SAVE NEXT will display this prompt Pressing EXECUTE saves the file with a unique numeric suffix and will return you to the screen you were in previously EXIT will cancel the process Please note however that the last four characters in the name are reserved for the auto naming process to allow for up to 9 999 unique names For example if you were to use SAVE NEXT with a file called PROJE...

Page 112: ...wn internal project containing data for the tracks assigned to that machine When MULTI is selected in the TRACKS field the RE32 will tell each connected machine to load its local project and you will see the status bar change as each individual machine s project is loaded on to the corresponding tracks In MULTI mode the system assumes there is a project of the same name available on each machine o...

Page 113: ...ad a project if that project has locate memories associated with it they will also be loaded automatically A settings file will also be loaded automatically which will load the system sample rate timecode settings etc relevant to the project The status of the track select keys PLAY RECORD EDIT will also be recalled thereby returning you to exactly the same status as you left the project when you s...

Page 114: ...sh format disk As with loading a project if the current project has been edited and those changes have not been saved you will receive the prompt if you try to create a new project You should press EXECUTE to create the new project without saving the current one or EXIT to abort the process NOTES REGARDING CREATING A NEW PROJECT Whenever you create a new project the system s default SETTINGS file ...

Page 115: ...IES page will display something like this screen This screen gives more information about the type and size of the selected disk how much of the disk is used and how much is free These values are expressed in Megabytes This screen shows the type of disk currently in the selected drive The LABEL field shows a hexadecimal number that is a unique number given to the disk at the time you format it Thi...

Page 116: ...to the right of the screen to indicate that there are files below or above the screen that you may access Pressing SELECT DISK F1 F2 changes the screen to allow you to select a different disk or machine The parameters on the top line are TRACKS Here you may select the machine that is connected to the disk drive you wish to look at and work on To avoid confusion the machines are listed by the track...

Page 117: ...r target disk you are copying to COPY TYPE You may select the type of file you wish to copy in this field You may select SINGLE FILE this will copy a specific file as shown in the FILE TYPE and FILE NAME fields ALL PROJECTS This will copy all projects on the source disk to the destination disk ALL LIBRARIES This will copy all the libraries on the source disk to the destinations disk ALL FILES This...

Page 118: ...BRARIES is selected in the COPY TYPE field the FILE TYPE and FILE NAME fields are not shown NOTE 2 You cannot copy single CLIPS NOTE 3 It is not possible to copy from a disk to itself i e from disk 0 to disk 0 You will receive the prompt DISK CAN T BE COPIED TO ITSELF ...

Page 119: ... piece of audio is likely to get copied faster than but 48 x 15 second cues At any time you may press the EXIT key to abort the copy and the whole process will be cancelled NOTE In order to prevent you having an incomplete project on the destination disk the project selected for copying is erased from the destination disk along with all associated audio when you press EXIT This may take a second o...

Page 120: ...sk will use less disk space than the one on the source disk However please note one important restriction regarding copying individual projects and libraries separately to another disk Because the audio is copied each time you individually copy a project or a library this will take up extra disk space on the destination disk This will happen even when you copy two similar projects that reference t...

Page 121: ...RY page you will receive this prompt When a project or library is deleted the audio associated it with not deleted at the point of deletion This may seem a bit odd but the reason for this is that if audio was deleted when you pressed EXECUTE every time you delete a file the system would have to go through a lengthy search process to check if the audio associated with that file is referenced anywhe...

Page 122: ... prompt When you have finished press RETURN or EXECUTE on the RE32 s front panel to complete the name and RETURN again to enter the name Press ESC ape to abort the naming process on the computer keyboard or EXIT on the RE32 s front panel If you try to rename a project that is currently loaded you will receive this prompt You should either load another project or create a new one and then return to...

Page 123: ...S page When you press BACKUP you will see this screen You should select the device you wish to backup to AUDIO DAT or SCSI TAPE BACKING UP TO SCSI TAPE DRIVES Assuming you press SCSI TAPE you will be taken to this screen Before we look at the actual functions an understanding of SCSI tape drives is in order SCSI tape drives can be regarded as slow linear disk drives A single tape can contain sever...

Page 124: ...ind it takes longer as the system may need to check the tape to make sure it is suitable for use Under extreme circumstances it may need to check the entire tape and so could take some time If this is the case and the formatting seems to be taking a long time you can press EXIT to abort the formatting process To avoid this it is recommended you always use new unused tapes It is also not a good ide...

Page 125: ...s the disk that will be backed up to the SCSI tape drive TO SCSI TAPE This selects the SCSI ID of the tape drive NOTE As with any SCSI device the tape s SCSI ID should be unique and should not share the same ID as another device on the SCSI buss BACKUP TYPE This selects what will be backed up to the SCSI tape You may select SELECTED FILES You may via F3 F4 select specific files to backup These may...

Page 126: ...ss the DATA key A small block appears to the left of the file name to indicate it is selected for archiving For example In this case PROJECT 1 is selected for backup The bottom of the LCD will show how many files are selected In this case just one You may also select several files for backup in this way For example by moving the cursor to different file names and pressing the DATA key you may end ...

Page 127: ...ES or ALL PROJS LIBS all you need to do is press the flashing EXECUTE key All the projects and or libraries on the disk selected in the FROM DISK field will be backed up If any projects and or libraries use audio from any other connected disks these too will be backed up to the destination SCSI tape The exact amount of time the backup will take depends on the amount of material being backed up Bac...

Page 128: ... these contain a lot of data it may take a while to wind to the first available area of the tape suitable for backing up to NOTE You may see other messages pop up These will be momentary don t worry about these Once a suitable position on the tape has been located the backup will begin and you will see something like this screen as the backup takes place The screen shows the progress of the backup...

Page 129: ...he backup you will see this screen The system will rewind the tape to the start in readiness for the next backup Exactly how long this takes depends on the amount of data on the tape Finally you will see this screen display Press any key to continue ...

Page 130: ... no problems as the two media should have identical contents If however you make a new recording on the source disk or delete anything from the source disk after the backup the contents of both media will not be the same and so you will receive messages such as FILE XXXX MATCH NOT FOUND This is telling you that either it has found something on the disk which does not correspond to what is on tape ...

Page 131: ... SELECTED FILES Restore type SELECTED FILES From SCSI tape From SCSI tape Title Title Backup SELECT TITLE SELECT TITLE BACKUP SELECT FILES SELECT FILES As you can see this is basically the reverse of the SCSI BACKUP page The fields are DISK Selects the disk the data will be restored to TITLE Selects shows the name of the backup you wish to restore FROM SCSI TAPE Selects the tape drive the data wil...

Page 132: ...ee a list of all the backups on the tape and the number of files cues clips contained within them In this case there are just three backups If more than five backups exist on the tape up down arrows will appear to indicate that there are items off screen that you may select Move the cursor to the one you want to restore and press EXECUTE The backup will be selected and you will be taken back to th...

Page 133: ... this screen The system needs to read the directory on the tape to know what files are contained in it Press EXECUTE to proceed or EXIT to cancel You will see this screen Depending on the complexity of the backup after a short while you will be taken to something like this screen Here you may select the files in the backup you wish to restore if you have used SELECTED FILES as the backup type you ...

Page 134: ... across the bottom of the LCD to further indicate progress You will then see this display What the system is doing here is fixing up all references to the audio data that has just been restored so that any projects and or libraries that may use the cues clips that have just been restored will play correctly The percentage will change to indicate progress and the exact length of time it takes depen...

Page 135: ... numbered library of that name Pressing YES F5 6 will cause the restore to proceed as normal and as described on the previous page and the selected library on disk will be overwritten Be careful that you don t overwrite a valuable project or library There is no means to retrieve or salvage it once it has been overwritten RESTORING THE ENTIRE BACKUP Restoring an entire backup is essentially the sam...

Page 136: ...e but these will be restored to the disk selected in this example Disk ID 0 In other words you should ensure that the destination disk for the restore is large enough to accommodate all the material the RE32 will inform you if it isn t If the data you are trying to backup to tape is larger than that which the tape can hold or if there is already quite a bit of data on the tape the backup will be d...

Page 137: ... the media is small doesn t mean it doesn t deserve the same respect as a hefty 10 reel of master tape Naturally keep backup tapes away from magnetic sources such as monitor speakers etc If you have to send the backups anywhere make a copy of them first When sending tapes anywhere package them well in a suitable padded envelope or box and wrap the tape in aluminium foil to help prevent damage from...

Page 138: ... Don t smoke near the tape drive This can really clog the heads Do not try to use the tape drive if you move it from environments of differing temperatures and humidity Moisture on the head as a result of condensation could damage the tape If you must move the drive from one place to another turn it on and leave it for a while before attempting to use it to give any condensation a chance to evapor...

Page 139: ...HIVE TYPE field where you may select the type and the file for archiving The SINGLE FILE option is very convenient for archiving single projects to DAT ALL PROJECTS This will archive all projects and any audio associated with them ALL LIBRARIES This will archive all libraries and any audio associated with them ALL FILES This will archive all projects and libraries and any audio associated with the...

Page 140: ...r please note the capacity of DAT for archiving purposes A DAT 60 can hold approximately 600Mb of data making it a bit too small to archive one side of a 1 3Gb MO disk 650Mb approximately 2 hours of audio at 44 1kHz but because a DAT 90 can hold approximately 900Mb you could easily archive one side of a 1 3Gb MO disk to such a tape A DAT 120 could be used to archive a 1Gbyte hard disk Larger hard ...

Page 141: ...rchiving successfully to either of these two mediums the restore will fail AKAI professional cannot be held responsible for the loss of data archived to DCC or MiniDisk When data is archived data files i e projects libraries etc are written several times to the DAT tape to overcome the remote possibility of dropouts tape damage etc the audio is only written once to the tape however Whilst every ef...

Page 142: ...DAT machine and rewind it so that it is at the start of the tape Press RESTORE F3 F4 You will receive this prompt Because restoring will erase everything on the disk selected in the DISK field this extra prompt is shown Furthermore to make accidental erasure even more difficult you must press SHIFT EXECUTE to proceed If you have the slightest doubt about restoring at this point proceeding will era...

Page 143: ...referenced no matter how small it could be you will see no or only a small change in the FREE ON DISK field because unlike MINIMISE if just one cue in one project uses one second of a ten minute recording the whole ten minutes will be kept If you need to free up a further nine minutes and 59 seconds use MINIMISE Pressing CLEANUP DISK F1 F2 will give this message Because audio may be being referenc...

Page 144: ...od reason why you should have your project on one removable disk and all the audio associated with it on another and it is a practice that should be avoided Presumably the reason a removable disk is used is so that it can be taken elsewhere for playback If all the audio exists on another disk then it won t play anywhere else successfully MINIMISE DISK This will also erase any unreferenced audio on...

Page 145: ... described above because it is possible for projects and audio to exist on separate disks if a project disk is missing from the system you may cause data to be lost if a disk is missing from the system Please see the explanation given in CLEANUP regarding this and please proceed with caution ...

Page 146: ...acintosh system NOTE Due to the limited screen size the RE32 s LCD does not show the individual folders on the disk that would normally be shown on a Macintosh screen Instead the display shows a list of all files of the selected type on the disk In practice most disks will only contain a few project files and a large amount of audio so it should be relatively easy to find the required file Some fi...

Page 147: ...system will load and playback all fade regions from the rendered fade files on disk If you have created any custom fades in Protools you should choose this option to ensure the system plays back the file correctly If you select NO the system will perform real time fades in each fade region This option will give the best performance from the system as there will be less disk activity and will also ...

Page 148: ...e options available are AKAI To create a new AKAI project on an Akai format disk PT 4 To create a new Protools 4 Session on a Macintosh format disk PT 24 To create a new Protools 24 Session on a Macintosh format disk This option will only be available when the selected machine supports 24 bit audio e g DR16pro DD8plus When a new Session file is created a folder with the new Session s name will be ...

Page 149: ... should be left on PROJECT to view the available projects on the disk ALL FILES can also be selected to view a list of all the files on the disk As with Macintosh disks you can select which tracks you want to load from the PROJECT using the IMPORT TRACKS page accessed by pressing the TRACKS key F3 4 After selecting the project you wish to load pressing EXECUTE will start the import process and the...

Page 150: ... functions are only supported by the Akai DD8plus and DD1500 These pages will only be accessible when one of these machines is selected MSDOS FAT16 Certain Akai DD DR Series machines including the DD8plus and DD1500 support playback of disks created on the Zaxcom DEVA hard disk recorder This is a location recorder which records audio to an internal hard disk and can mirror recordings to an externa...

Page 151: ...nce configured your system settings can be saved so that you may personalise your operating system Pressing the SETUP key displays this screen The soft keys F1 F5 take you to the various setup menus As there are more menus than soft keys F6 is used as a MORE key to scroll through the list of menus in groups of five Many SETUP pages include a parameter in the top right hand corner labelled MACHINE ...

Page 152: ...ll say DO NOT MATCH until a new rate is selected NOTE 1 This page will only allow selection of sample rates that are supported on all the connected machines NOTE 2 Recordings made at a sample rate other than the selected sample rate will play back at the wrong speed For example if the sample rate is set to 44 1kHz and you try to play back a recording made at 48kHz the recording will play back slow...

Page 153: ...d 24 frames per second with a 0 1 pulldown for use when synchronising film to NTSC video 24 fps 24 frames per second 25 fps 25 frames per second 29 97 fps non drop 29 97 frames per second 29 97 fps drop drop frame 29 97 frames per second 30 fps non drop 30 frames per second 30 fps drop drop frame 30 frames per second Feet 24fps 16mm feet and frames at 24 frames per second as referenced to 16 mm fi...

Page 154: ... selections are OFF The sub frame display is switched off 10th Frames Normal display with 10 sub frames per frame Film Perfs This counts film perforations at 4 perforations per frame Video Fields This counts video fields at 2 fields per frame LCD CONTRAST This allows the contrast of the LCD display to be changed for better visibility by using the DATA keys DISPLAY OFFSET Pressing OFFSET F6 on the ...

Page 155: ...h this selected you will only hear the input signal whilst actually recording regardless of the status of the record track s PLAY select key I e RECORD STOP PLAYBACK YES NO RECORD TRACK S PLAY SELECT KEY ON OR OFF NO HEAR INPUT RECORD ONLY is useful when you only ever want to hear the input signal during record and at no other time The system will take care of the switching automatically RECORD MO...

Page 156: ...OUT DROP IN DROP OUT DROP IN DROP OUT DROP IN DROP OUT DROP IN DROP OUT Will not erase original Will not erase original Will erase the region of the original recording between the DROP IN and DROP OUT points Will erase original Will erase original New recording New recording New recording New recording New recording If you are using AUTO PUNCH to drop in and out of record automatically and you hav...

Page 157: ...This selects how the system will respond if the record track selections are changed while the transport is in record Available selections are NORMAL This is the default setting The record track selections can not be changed while the transport is in record TRACK KEYS In this mode the transport responds in the same manner as a conventional MTR Pressing the REC and PLAY keys will put the system into...

Page 158: ... the system If the ON LINE key is switched OFF Internal Time Source pressing SPEED F4 takes you to the Varispeed menu The parameters on the page are SPEED This sets a percentage by which the current playback speed will be altered The range is 50 VARISPEED This parameter enables or disables the varispeed playback function NOTE It is not possible to record while VARISPEED playback is enabled If ON L...

Page 159: ...ELECTED MACHINE MUST BE SET TO GENERATE MIDI SPP This is done in the SINGLE MACHINE SETUP SYNC page described later When working with MIDI sync in this way it is recommended you use the MIDI BBC bars beats clocks time display style set in the SETUP DISPLAY page NOTE When MIDI B B C is selected as the TIME DISPLAY style this will have implications on functions elsewhere on the RE32 For example if y...

Page 160: ...roblems with your sequencer After that to build more steps into the map first play spool jog whatever to the point where you want the first change to be and press the ADD key F3 this will show this prompt You should respond accordingly press F5 to add a tempo change or F6 to add a time signature change Pressing F5 will show this prompt You may abort this by pressing EXIT Pressing F6 will show this...

Page 161: ...ou wish to erase and press F6 DELETE As a precaution against accidentally deleting steps you will receive this prompt Press EXECUTE to delete the selected step or EXIT to abort LOCATING TO STEPS You may use LOCATE F4 to go directly to steps in the tempo map Simply move the cursor to the step you wish to locate to and press LOCATE followed by EXECUTE EXIT to abort of course Once you have constructe...

Page 162: ...ack editing and or record the sample rate external timecode selection input routing etc These settings are stored in the flash memory of each individual machine connected to the system The second group of settings relate to the configuration of the RE32 itself For example the track zoom selection LCD contrast and VGA display options These settings are stored in the flash memory of the RE32 itself ...

Page 163: ...ation about devices connected to the system This page displays the Operating system version and Ethernet address of the selected machine These parameters are for information only and cannot be changed from here The MACHINE parameter allows information to be displayed for each device in the system Press EXIT to return to the main SETUP page ...

Page 164: ... the following page The parameters are MACHINE This allows you to select which machine in the system you are configuring SAMPLE RATE This sets the machine s sample rate You may select 32kHz 44 056kHz 44 1kHz and 48kHz Other options may be available depending on the facilities available on the selected machines NOTE Recordings made at a sample rate other than the selected sample rate will play back...

Page 165: ...digital wordclock signal being received through DIGITAL INPUT B This selection is automatically made when recording when this input is used as the input source in the INPUTS routing matrix see RECORDING NOTE 1 If optional DIO4 DIGITAL INPUTS are installed in the DD1500m you will also receive DIGI IN C in this field When recording using digital inputs C F wordclock should always be received through...

Page 166: ...ived the W C RCV LED above the RE32 s timecode display will illuminate If this LED flashes this indicates that there is some kind of problem with the wordclock i e it is not connected or the cable is faulty whatever Please check your connections NOTE 2 Recordings made at a sample rate other than the rate of the external wordclock source will play back at the wrong speed For example if the wordcloc...

Page 167: ...s digital audio receivers can automatically detect the format and adjust accordingly OUTPUT DE EMPHASIS The DE EMPHASIS softkey F3 F4 will display this screen Here you may switch de emphasis on or off for any of the outputs Some digital recordings have pre emphasis applied to them These recordings have a slight HF boost which needs to be cut de emphasised during playback This page allows you to sw...

Page 168: ... will synchronise to timecode running at 25 frames per second This would normally be selected when sync ing to EBU timecode in Europe SMPTE 29 97 nd This selects that the selected machine will synchronise to non drop timecode running at 29 97 frames per second This would typically be used in America and Japan when working with NTSC colour SMPTE 29 97 drop This will synchronise the selected machine...

Page 169: ...unning at 30 frames per second This would typically be used in America and Japan when working with NTSC black and white television VITC 30d NTSC BW This will synchronise the selected machine to 30 drop VITC This would normally be used in America or Japan when working with NTSC black and white television see SMPTE 30d NTSC BW Biphase 24fps x 2 This selects that the selected machine will sync to bi ...

Page 170: ...machine and VTR are controlled from the RE32 SMPTE EBU from the VTR is still connected as usual via the EXT TIME input and the ON LINE key must be switched on The selected machine will receive timecode information in playback from the LTC connection but when working in slow motion it receives timecode over RS422 making locking of the two machines tighter NOTE The SMPTE RS422 selection described ab...

Page 171: ...te Bi Phase at any of the rates available or vice versa Likewise a machine could be receiving SMPTE EBU whilst simultaneously generating MTC or MIDI Clock In this way any machine can be used as a very comprehensive timecode converter to help you overcome many of the awkward situations one can be faced with when receiving work done at different or the wrong timecode rate GENERATE This selects when ...

Page 172: ...e DD8 includes a software controlled adjustment for the operating levels of its A D and D A convertors When a DD8 is selected pressing LEVELS F4 on the SINGLE MACHINE SETUP page will take you to the following page The parameters on this page are MACHINE This allows you to select which machine in the system you are configuring REFERENCE LEVEL The Reference Level is used to set the 0 VU of the A D a...

Page 173: ... the selected machine The MACHINE parameter as on other SETUP pages allows you to select which machine in the system you are configuring Pressing the AKNET key takes you to a page which shows the Ethernet ID number assigned to the selected machine This number is programmed during production Pressing the MIDI key takes you to the following page This allows you to setup the selected machine as a SLA...

Page 174: ...ack selections are momentary they are triggered by a pulse In MULTITRACK mode the GPIs assigned for track selections are level triggered they are held at one level to select a track and at the other level to deselect it PUNCH IN This parameter is only shown when MULTITRACK mode is selected and is used to select how the machine will start recording The available options are REC PLAY The machine wil...

Page 175: ...8 functions to the GPIs These include PLAY When a pulse is received playback will start STOP When a pulse is received playback will stop FAST FORWARD When a pulse is received the DD will fast forward REWIND When a pulse is received the DD will rewind RECORD When a pulse is received the DD will start recording PLAY TO When a pulse is received the DD will play to the current NOW time PLAY OVER When ...

Page 176: ...options allow any of the record tracks to be switched off by a GPI control Pressing the GPO soft key F1 will take you to the GPO assignment page This page allows you to set the parameters for the General Purpose Outputs GPOs The parameters are ACTIVE Allows you to select OFF HIGH or LOW OFF switches the GPO function off HIGH selects that the GPO is normally low 0V and when the selected function is...

Page 177: ...O will indicate when the transport is successfully locked to external timecode REC TRACK These options allow a tally to be sent when any of the record tracks are switched on off REHEARSE These options allow a tally to be sent when rehearse mode is enabled TRACK SLIP 1 8 These options allow an appropriate tally to be generated when a track is slipped ...

Page 178: ...EXIT Press the key you wish to redefine This can either be a single key or a combination of SHIFT plus another key The names of the key s you select will be displayed in the list on the left hand side of the screen On the right hand side of the screen you can select the function you wish to assign to this key press The options available include STORE IN Mark IN time STORE OUT Mark OUT time STORE S...

Page 179: ...copy edit page CUT EDIT Select cut edit page ERASE EDIT Select erase edit page PASTE EDIT Select paste edit page INSERT EDIT Select insert edit page SELECT MACHINE Select machine REC PUNCH IN Drop into record REC TOGGLE Drop in out of record The MACHINE field in the right hand column selects which machine the command will be sent to when USER KEYS are enabled The options are MULTI Send command to ...

Page 180: ...ntly located by your keyboard and or sequencer for punching in and out of recordings and overdubs away from the RE32 Its eight function keys are completely programmable to do whatever you want and can be set using the RC15 SETUP page When the RC15 is connected an extra softkey will appear on the USER KEYS SETUP page accessed by pressing SHIFT USER KEYS Pressing the RC15 SETUP softkey will take you...

Page 181: ...ceived successfully the system will play synchronised to that timecode and the EXT T C RCV LED above the RE32 s timecode display will be steadily lit If at any time the EXT T C RCV LED flickers this indicates a problem with the external timecode such as dropout The system will flywheel for a short while in the event of timecode dropout but if the dropout is too long the system will stop playing NO...

Page 182: ...ked at the current absolute relative time posi tion When the RECEIVER field is set to OFF the offset will not be added to subtracted from the incoming timecode GENERATOR When the GENERATOR field is set to ON the offset will be added to subtracted from the output timecode When the GENERATOR field is set to OFF no offset will be applied to the timecode output If the project starts at 00 00 00 00 0 b...

Page 183: ...evices without you having to extensively modify the project s start time You may also set offsets for the timecode displays on the RE32 and external monitor as well as setting absolute and rela tive times The fields on this page are ZERO IS AT This sets a relative offset and allows the 00 00 00 00 0 reference time to be placed at a time other than absolute zero For example 0 23 59 0 8 16 15 59 ZER...

Page 184: ...the LED timecode display on the RE32 s panel only the timecode display on the external monitor does not show this offset This is a special requirement for in situations where film and SMPTE EBU equipment is being used together In this case SMPTE EBU timecode can be displayed on the RE32 s LED timecode display and zero based feet frames display can be displayed on the VGAmonitor s timecode display ...

Page 185: ...o You could of course do everything referenced to frame accurate picture but you just cannot get the door slam precisely in sync By switching off the ON LINE key you can momentarily disengage the VTR isolating the system and you can place the sound effect nudging it backwards or forwards in sub frame increments on the RE32 until you think it s at the right position You can then re engage the VTR b...

Page 186: ...ther sweeteners can be added using the Akai system s multi track capabilities Finally the whole thing is transferred back to the VTR To use the LAYBACK function press LAYBACK F1 F2 You will see this screen The parameters are LAYBACK TO TRACKS Here you may select which of the VTR s tracks the material will be recorded to You may select VTR tracks 1 2 3 4 5 6 7 8 mono or 1 2 3 4 5 6 7 8 stereo or 1 ...

Page 187: ...ing in both instances you must use PREROLL to locate to a time a bit before the IN point It may be that you want to transfer the whole project back to the video tape in one go In this case set the IN at the start of the project and the OUT at the end of the project and press LAYBACK F1 F2 to transfer the whole project back to the master video tape in one pass Another use of this may be to receive ...

Page 188: ... non linear video recorder will stutter frame by frame much like a normal VTR However using the RS422 only selection slow speed jogging is exceptionally smooth and very tightly locked to the Akai system s audio jogging and so is ideal for spotting audio to picture However please note that because of inaccuracies in the timecode sent via RS422 when playing at nominal speed there may be instances wh...

Page 189: ... 248 x 60 dot graphic LCD Edit Resolution Sub frame Connectors Display Output 15 pin D sub male Analogue level VGA 640 x 480 IBM PC Format Expansion Port 9 pin D sub male for RC15 optional connection AKAINET BNC 50 ohms for Ethernet 10 Base 2 connection Keyboard Input 6 pin mini DIN female for PS 2 Keyboard connection Accessories AKAINET Cable BNC 50 ohms 20m x 1 AC Cord x 1 Operator s Manual x 1 ...

Page 190: ... Machine ID assignment 8 De emphasis 157 Delete Files 111 Destructive record mode 37 38 39 146 Digital Output Fotmat 157 Digital recording 52 Digital Settings page 154 DIGITAL SYNC 155 Discard Multi machine 68 Discard Single Machine 77 Disk Compatibility 136 Disk Directory 106 DISK INFO 105 D cont DISK LABEL 29 105 DISK UTILITIES pages 105 DISPLAY 6 Display Connection 6 DISPLAY STYLE 143 DR16pro M...

Page 191: ... 61 OUT TIME 3 61 Overlay Multi machine 67 Overlay Single Machine 82 P PANEL LAYOUT 10 Paste Multi machine 66 Paste Single Machine 79 PC Keyboard 19 Peak Hold 32 PLAY FROM 54 90 PLAY IN OUT 54 90 PLAY KEY 53 PLAY TO 53 90 Power up screens 9 P cont PRE ROLL 59 60 PREV Q Key 21 PROJECT 3 PROJECT NAME 12 PROMPTS 20 ProTools Compatibility 136 ProTools Import 137 Protools Session 104 ProTools Sessions ...

Page 192: ...KEY 53 STORE 57 58 STORE LOCATE 55 STORE NEXT 58 SYNC KEY 61 SYNC POINT 3 61 Sync Settings page 158 SYSTEM SETUP 26 141 SYSTEM STATUS 12 T TC FRAME RATE 141 Tempo Maps 149 TERMINOLOGY 3 TIME GENERATOR 161 TIMECODE DISPLAY 10 Timecode Offsets 172 173 TRACK METERS 12 TRACK MODE KEYS 10 TRACK SELECT KEYS 10 TRACK STATUS 12 TRACK ZOOM KEYS 16 TRACKS KEY 10 TRANSPORT KEYS 10 21 53 U UNDO 19 UNDO KEY 61...

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