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ADOBE PREMIERE PRO 2.0
User Guide
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Balanced Red Green LR
Performs the same operation as Red Green LR but also balances the colors to reduce
shadows or ghosting effects caused by one view showing through the other. Setting a high value reduces the overall
contrast.
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Balanced Red Blue LR
Performs the same operation as Red Blue LR but also balances the colors in order to reduce
shadows or ghosting effects.
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Balanced Colored Red Blue
Converts the clip into a 3D view using the original clip’s RGB channels. This option
maintains the clip’s original colors but may produce shadows and ghosting effects. To reduce these effects adjust the
balance, or desaturate the image, and then apply the 3D Glasses effect. If you are using CG images, raise the black
level of both views before applying the effect.
Balance
Specifies the level of balance in a balanced 3D view option. Use this control to reduce shadows and ghost
effects. The default balance that the 3D Glasses effect sets when you select the Balanced Colored Red Blue option is
the ideal value: If you set Balance to 0.0, the 3D Glasses effect creates no 3D depth, and if you set Balance too high,
the 3D Glasses effect produces a highly saturated output.
About red, blue, and green lenses
When you work with red and blue images, the blue color in glasses with red and blue lenses is actually cyan, not blue.
Red and cyan are complementary colors, producing the best separation because they filter each other out more
efficiently. When you work with red and green images, it may appear that the green is not as bright as the red.
However, viewing the images with red and green lenses produces an even result because green has a higher
luminance value than red.
About ghost effects
Ghost effects occur when the luminance values of one color exceed those of another color to such an extent that you
can see the first color through the wrong lens of anaglyph glasses. For example, an excessive red luminance value
becomes visible through the blue lens. If you adjust the Balance value, test the results on the final output media. If
you set the Balance value too high, a reversed shadow may appear.
Arithmetic effect
The Arithmetic effect performs various simple mathematical operations on a clip’s red, green, and blue channels.
Operator
Specifies the mathematical operation to perform between the value you specify for each channel and the
existing value of that channel for each pixel in the image:
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And, Or, and Xor
Apply bitwise logical combinations of the specified value.
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Add, Subtract, and Difference
Apply basic math functions using the specified value.
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Max and Min
Select each pixel in the color channel that is respectively less or greater than the specified value and
set it at the specified value.
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Block Above and Block Below
Turn the channel off everywhere that it is respectively greater or less than the
specified value
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Slice
Turns the channel off where it is below the value specified and turns it on where it is above the specified
value.
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Multiply
Multiplies the value specified for each channel and the existing value of that channel for every pixel in
the image. The resulting color is darker.
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Screen
Multiplies the inverse of the value specified for each channel and the existing value of that channel for
every pixel in the image. The resulting color is lighter.