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ADOBE ILLUSTRATOR CS2
User Guide
To fit a headline across the full width of a type area
1
Select a type tool, and click in the paragraph you want to fit across the type area.
2
Choose Type > Fit Headline.
Note:
If you change the formatting of the type, be sure to reapply the Fit Headline command.
Threading text between objects
To have text thread (or continue) from one object to the next, you must first link the objects. Linked type objects can
be of any shape; however, the text must be entered in an area or along a path (not at a point).
Each area type object contains an
in port
and an
out port
, which enable you to link to other objects and create a linked
copy of the type object. An empty port indicates that all the text is visible and that the object isn’t linked. An arrow
in a port indicates that the object is linked to another object. A red plus sign in an out port indicates that the object
contains additional text. This remaining unseen text is called
overflow text
.
Ports on linked type objects
When working with text that threads among objects, it’s often useful to show threads, if they are hidden. To do so,
choose View > Show Text Threads and then select a linked object.
See also
“Entering text in artwork” on page 361
To thread text between objects
1
Use the Selection tool to select an area type object.
2
Click the in port or the out port of the selected type object. The pointer changes to the loaded text icon
3
Do one of the following:
•
To link to an existing object, position the pointer on the object’s path. The pointer changes to a
. Click the path
to link the objects.
•
To link to a new object, click or drag on an empty part of the artboard. Clicking creates an object of the same size
and shape as the original; dragging lets you create a rectangular object of any size.
Another method for threading text between objects is to select an area type object, select the object (or objects) you
want to link to, and then choose Type > Threaded Text > Create.
.