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ADOBE FRAMEMAKER SCRIPTING GUIDE
Object Reference
Last updated 9/26/2011
Math methods
Delete
,
GetProps
,
ObjectValid
,
SetProps
.
NextGraphicInGroup
FMObject
Indicates the next graphic object in the group.
NextSelectedGraphicInDoc
FMObject
Specifies the next selected graphic object in the
document.
ObjectAttributes
Strings
Contains a list of strings, each string expressing an
attribute that is specified for an anchored frame in the
Object Properties > Object Attributes dialog box. Each
string is in the form of
string_text
.You can use the
backslash to escape characters such as \n, \r, or \t for
newline, carriage return, and tab, respectively. For a
backslash character in the string text, type \\.
Overprint
int
Specifies the overprint settings for the object. The
possible values are:
•
Constants.FV_KNOCKOUT (0x00)
•
Constants.FV_OVERPRINT (0x01)
•
Constants.FV_FROMCOLOR (0x02)
Pen
int
Indicates the pen pattern, denoted by numbers between
0 and 7.
Constants are provided for some of the fill patterns:
•
Constants.FV_FILL_BLACK (0)
•
Constants.FV_FILL_WHITE (7)
•
Constants.FV_FILL_CLEAR (15)
PrevGraphicInFrame
FMObject
Specifies the previous graphic object in the frame.
PrevGraphicInGroup
FMObject
Indicate the previous graphic object in the group.
Runaround
int
Specifies whether text can flow around the object and, if
so, whether the text follows the contour of the object or a
box shape surrounding the object. Possible values are:
•
Constants.FV_TR_NONE (0x01)
•
Constants.FV_TR_CONTOUR (0x02)
•
Constants.FV_TR_BBOX (0x03)
RunaroundGap
int
Denotes the width of the runaround gap, if the object is a
runaround object.
TailArrow
int
Set to
True
if the arrowhead is enabled at the beginning
of the line. Set to
False
, otherwise.
TintPercent
int
Specifies the tint percentage.
Unique
int
Denotes the internal identifier of the graphic object.
Width
int
Specifies the width of the object in points. The
permissible range is 0.125 point to 3600 point.
Property name
Data Type
Description