
266
ADOBE FRAMEMAKER SCRIPTING GUIDE
Object Reference
Last updated 9/26/2011
Ellipse methods
Delete
,
GetProps
,
ObjectValid
,
SetProps
.
Overprint
int
Specifies the overprint settings for the objec. The value is
one of:
•
Constants.FV_KNOCKOUT (0x00)
•
Constants.FV_OVERPRINT (0x01)
•
Constants.FV_FROMCOLOR (0x02)
Pen
int
The fill pattern (numbers between 0 and 15). The ESTK
provides constants for the following fill patterns:
•
Constants.FV_FILL_BLACK (0)
•
Constants.FV_FILL_WHITE (7)
•
Constants.FV_FILL_CLEAR (15)
PrevGraphicInFrame
FMObject
Previous graphic object in the frame.
PrevGraphicInGroup
FMObject
Previous graphic object in the group.
Runaround
int
Specifies whether text can flow around the object and, if
so, whether the text follows the contour of the object or a
box shape surrounding the object.
The value is one of:
•
Constants.FV_TR_NONE (0x01)
•
Constants.FV_TR_CONTOUR (0x02)
•
Constants.FV_TR_BBOX (0x03)
RunaroundGap
int
Denotes the width of the runaround gap if the object is a
runaround object.
TailArrow
int
True if arrowhead is enabled at the beginning of the line.
False, otherwise.
TintPercent
int
Denotes the tint percentage.
Unique
int
The graphic object’s UID.
Width
int
Denotes the width of the object. The permissible range is
from 0.125 points to 3600 points.
Property name
Data Type
Description