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ADOBE FRAMEMAKER SCRIPTING GUIDE
Object Reference
Last updated 9/26/2011
Fill
int
The fill pattern (numbers between 0 and 15). The ESTK
provides constants for the following fill patterns:
•
Constants.FV_FILL_BLACK (0)
•
Constants.FV_FILL_WHITE (7)
•
Constants.FV_FILL_CLEAR (15)
FrameParent
FMObject
Denotes the frame containing the graphic object
(AFrame or UnAnchoredFrame).
GraphicCantBeSelected
int
True if the graphic object cannot be selected;False
otherwise.
GraphicIsSelected
int
True if the graphic object is selected; False, otherwise.
GroupParent
Group
Group that the object is in (FO_Group ID). Anchored and
unanchored frames do not have this property.
HeadArrow
int
True if the line has an arrow head; otherwise, False.
Height
int
Denotes the height of the object. The permissible range
is from 0.125 points to 3600 points.
LineCap
int
Type of line end. The value is one of:
•
Constants.FV_CAP_BUTT (0x00)
•
Constants.FV_CAP_ROUND (0x01)
•
Constants.FV_CAP_SQUARE (0x02)
LocX
int
Distance from the left side of the parent frame (–216
inches to 216 inches).
Note:
For anchored frames, the distance is
automatically calculated from the left side of the
page frame. You cannot manually set this
property for anchored frames.
LocY
int
Distance from the top of the parent frame (–216 inches to
216 inches).
Note:
For anchored frames, the distance is
automatically calculated from the topof the
page frame. You cannot manually set this
property for anchored frames.
NextGraphicInDoc
FMObject
Next graphic object in the document.
NextGraphicInFrame
FMObject
Next graphic object in the frame.
NextGraphicInGroup
FMObject
Next graphic object in the group.
NextSelectedGraphicInDoc
FMObject
Next selected graphic object in document.
ObjectAttributes
Strings
A list of strings, each string expressing an attribute that is
specified for an anchored frame in the Object Properties
> Object Attributes dialog box.Each string is in the form
of
<tag>string_text</tag>
. You can use the
backslash to escape characters such as
\n
,
\r
, or
\t
for
newline, carraige return, and tab, respectively. For a
backslash character in the string text, type
\\
.
Property name
Data Type
Description