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what your content will look like when displayed on a variety
of devices. You can interact with the emulated devices, create
device groups, and control options that let you simulate a range
2
Optimize for mobile
Develop an application optimized
for playback on your targeted
mobile device. Remember to
consider the size, as well as
any feature limitations, of your
targeted mobile device. For
example, mobile devices use
only two button states, instead
of the typical up, over, and
down when using a mouse.
3
Test and preview
Test and preview on a variety
of devices matching the display
size and Flash Lite version
you specified.
Flashlite application in Flash
Device Emulator in Device Central
See Adobe Video Workshop topic,
Creating mobile content in Flash
of testing scenarios, including how memory and performance
settings affect your projects.
Flash
+ Design Edition
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