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DirectShow Programming Guide
3.5.3
Microsoft Visual C++
For VC++, the build environment must be set up prior to building,
as follows.
1. Open the solution file (baseclasses.sln) or the project file
(baseclasses.dsw) under %DXSDK%\Sam-
ples\C++\DirectShow\BaseClasses and build it.
2. Add the paths to the include directory inproject settings:
%DXSDK%\include
%DXSDK%\Samples\C++\DirectShow\BaseClasses
3. Add the paths to the additional library directory in project
settings:
%DXSDK%\Lib
%DXSDK%\Samples\C++\DirectShow\Base-
Classes\Release
%DXSDK%\Samples\C++\DirectShow\Base-
Classes\Debug
For the above, %DXSDK% is the installation path of DirectX SDK.
3.5.4
.Net Programming Users
Microsoft DirectShow provides only C++ programming. .Net users
must convert DirectShow COM objects to .net classes. Source
codes and samples from a supporting sourceforge project can be
downloaded from http://sourceforge.net/projects/directshownet/.
Samples dedicated to HDV62A cards are also provided in the
installation directory.
NOTE:
NOTE:
The libraries for Microsoft .Net applications work and test on
.Net Framwork 2.0, Microsoft Visual Studio 2005 is recco-
mended for building .Net applications.
Summary of Contents for HDV62A
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Page 23: ...Introduction 11 HDV62A 1 6 Switch Settings Figure 1 6 Switch Locations on PCB B B A ...
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Page 36: ...24 Getting Started 4 Select Next until driver installation is completed ...
Page 39: ...Getting Started 27 HDV62A 8 Select Yes to restart the system ...
Page 47: ...Getting Started 35 HDV62A ...
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Page 69: ...DirectShow Programming Guide 57 HDV62A Figure 3 3 Audio Format Dialog ...
Page 70: ...58 DirectShow Programming Guide Figure 3 4 Video Proc Amp Dialog ...
Page 71: ...DirectShow Programming Guide 59 HDV62A Figure 3 5 Video Decoder Dialog ...
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